Firstly I would like to say again a huge huge huge thanks to everyone that entered, every entry was of fantastic quality and really made judging a very difficult but fun job to do.
A huge congratulations to the winners!.
Click here to reveal the winners.
The updated site actually isn't finished yet, each thumbnail entry at the bottom should link through to individual spotlight pages that will feature my thoughts and feedback on the levels (there's alot!). I have disabled these pages for now but they will return next week when I am back from my holiday.
If the winners (top3) would like to pm their choice of poster and their address then I will post their prizes asap.
Planet Phillip Map pack.
Phillip from planetphillip.com will be releasing a Forgotten Journey map pack via his site and also on Moddb.
This is a great chance for your maps to reach a wider audience and get additional feedback.
Your all encouraged to work on polishing and updating your maps for this map pack! fix those bugs!
There is currently a deadline of Monday 28th 12pm GMT. However we may be able to extend this!
The latest Csgo Operation has been announced!
It features two fantastic maps by some of our own.
Proceeds go to the map makers themselves.
Read the full details here.
So the competition submission period has finally ended and its now on to the judging phase, I will try to have the judging complete as quickly as possible but it could take a week or so.
This was the first time I’ve ever run any kind of competition ever of any kind, so any feedback would be great as I plan to do another for you guys in the future. (If you guys want)
Congratulations to everyone that made a final submission, they all look fantastic, and I cannot wait to start playing through them.
I also want to say a huge thanks to everyone that took part, even those of you that weren't able to finish in time.
Phillip from Planet Phillip has asked if we can compile a Forgotten Journey Map Pack for release on his site, with everyone’s permission I think this would be a great idea. You will obviously be allowed to update your map with bug fixes and additional touches if you want too.
Emerging from a long deep slumber, I've been prodded awake just long enough to let everyone know that Ryan (known around these parts as Arma) has completed and released his long-time Source project. Keys, described as a "first person art installation", is available to download from ModDB or direct from the mod's website.
"Keys is a short first person art installation that provides a visceral and thought provoking experience combined with rich environments and striking imagery. It is greatly influenced by our admiration for games like Good Morning, Commander, The Barista series, Kairo, and Radiator."
All you need to get going is a game that grants access to the Source SDK Base 2013 Singleplayer, and to have it installed. There's no reason not to give it a go.
Just to remind everyone that the deadline for the competition submission is this coming monday, the 30th.
The journey has almost come to an end!
Please remember to read the submission guidelines on the competition mini site.
Please create a new thread in the Final Submission forums.
Here you should post a download link to your submission files.
Files must be posted on or before Monday, anything posted later will not be judged.
Unfortunately you will have to host your own files.
I suggest Dropbox or SendSpace.
If this is an issue for anyone please drop me a pm and ill see if I can help out.
Best of luck to everyone, you still have the weekend to get some last minute mapping done!
Team Fortress 2 just started day 1 of its Love & War update.
"Our Day One lead-up to the Love & War Update unveils "Expiration Date", our longest short to date, clocking in at a relatively epic fifteen minutes. It also teases some all-new taunts that'll let you spread a little love around the battlefield, including conga dancing, square dancing, flipping, hand-based games of chance, and the ultimate expression of affection, administering traumatic brain injury directly to a teammate's skull."
Check out the full details here.
There is not long left for competition participants, the contest closes on the 30th of June.
So please keep updating your wip threads, and you still have just over 2 weeks to add finishing touches to your maps!
Keep going you can do it! Good luck!
Wow it’s already June, which means not long until E3! Could we see Valve reveal something new this year? Let’s keep our fingers crossed and pray to the gods.
Let’s have a prediction poll… no prizes for guessing correctly though, other than the satisfaction gained by proving you are a master psychic.
Disclaimer : I actually have no idea if Valve will even be at E3 this year.
Lets Quickly Recap recent news.
Steam Controller Delay
Steam Controllers have been unfortunately delayed to 2015, which is a bit sad as I was looking forward to getting one this year, however as Valve have shown us many times before, they don’t compromise on product quality to meet release dates. Valve time guys..
Click here to find out more.
CSGO : Twitch
Csgo got improved twitch support, and twitch got improved Csgo integration which is a pretty neat partnership.
You can read more about it here.
The International prize pool exploded past everyone’s expectations and surpassed the stretch goals. Astonishingly the compendium has already raised Eight million dollars and is still going strong.
Valve have added a range of new stretch goals and have released the initial stretch goal rewards to compendium owners. The new Immortal items are imo some of the best additions to dota 2 thus far.
Dota Cinema have made an awesome video showcasing all the new items .
Watch it here.
Hl3 + L4D3
Also in the news recently , During a twitch interview Counter strike creator and ex Valve employee Minh Le “GooseMan” accidently? confirms that valve are indeed working on Halflife3 and Left 4 Dead 3.
"I saw it, it looks great. I was really excited when I saw that, I was like 'wow, this looks great'."
Click here to listen to his comments.
The Forgotten Journey
The competition is in full swing with only a month left to go! Don’t forget to keep updating your wip threads! It looks like its going to be really fun competition to judge. I am already blown away by some of the entries. Keep up the great work guys!
Also a shout out to Shawn Olson whom has released WallWorm 2.0 !
A fantastic update to the number one 3dsmax source engine tools. Its a great package that I think a lot of us make use of. If you haven't tried it before I suggest giving it ago, its pretty much your all in one plugin for 3dsmax source engine shenanigans. Its designed specifically to ease the 3dsmax to source process, and once incorporated into your workflow will definitely speed things up!
Shawn has been updating it for some years now, so a big thank you to him for continuing to support the source & Interlopers community!
Shawn has also just released a super useful guide specifically for hammer users that want to learn to 3dsmax, really worth checking it out even if your a 3dsmax pro.
Check out the 3dsmax guide for hammer users.Hammered-to-the-Max.
Check out the latest version of Wallworm here.
Epic are building the next UT out in the open with the ability for anyone to contribute. Could be very interesting for anyone wanting to flex their UE skills:
"* We’ve created a small team of UT veterans that are beginning work on the project starting today.
* From the very first line of code, the very first art created and design decision made, development will happen in the open, as a collaboration between Epic, UT fans and UE4 developers. We’ll be using forums for discussion, and Twitch streams for regular updates.
* If you are a fan and you want to participate, create a free account and join the forum discussion.
* All code and content will be available live to UE4 developers on GitHub.
* The game will be true to its roots as a competitive FPS.
* Development will be focused on Windows, Mac and Linux"
Read the full blog post for more
Its been a busy few weeks for me so this update is slightly later than planned.
The competition site has been updated, I have added some additional questions to the faq and also added a wip page on what to submit and where you can download a template mod for submission.
Don't forget to keep updating your wip threads guys, there are already some really cool looking ideas beginning to take shape as awesome maps.
As usual I will continue to answer as many questions as possible and keep everyone up to date.
So yep it finally happened I got around to finishing and launching the mini competition site, the page itself is still in beta so feel free to suggest things to add to the Faq ect.
And please do ask if there's something you want me to clarify or expand on.
Hopefully most of you will find it interesting enough though I realise its pretty hard to cater to everyone's tastes.
If this comp is successful there will be more!
Click here or the above image to go to the competition site.
Please note the competition site url will change and soon be hosted with Interlopers.
53% of you Voted for Half-life 2. So it is decided!
Details will follow in the next few days.
Voting for which game will be used in our next mapping contest will end on Monday the 31st of March. Votes will be tallied up and competition guidelines will be posted shortly after.
The contest winners will be getting some great posters, kindly donated and signed by Valve!
So if you haven’t voted in the Poll vote now!
Yesterday Gabe and a couple other Valve employees sat down and braved a Reddit AMA. Interestingly Source 2 was mentioned:
"What improvements will we see out of the Source 2 engine?
The biggest improvements will be in increasing productivity of content creation. That focus is driven by the importance we see UGC having going forward. A professional developer at Valve will put up with a lot of pain that won't work if users themselves have to create content."
Kotaku have also posted a round-up of some of the more interesting questions.
This month’s Community spotlight was an easy choice.
Mendax has created a gorgeous winter time battleground, featuring the unique architecture of a traditional German village. The map is a defuse map and has a superb layout with two well-designed bomb sites.
Steam Dev Days.
Valve has released 19 hours’ worth of video presentations from their Dev Days event that was held earlier this January. You can view the individual presentations on their new YouTube page.
The videos cover a vast quantity of different subjects from vr to virtual economies and much more. I strongly recommend watching as many as you can. They contain tons of useful information, valuable to both veteran and aspiring developers. I found that even the subjects that were not initially of much interest to me proved to be fascinating and insightful talks.
Let’s hope they repeat this event next year.
For more info click here.
CS:GO got sticky and added some new things.
A recent patch saw the introduction of a series of stickers that you can stick on to your weapons as a new form of weapon customization.
You will now get Sticker Capsules drop whilst playing the game, these require a special key to open.
This update also saw the addition of grenade tossing. You can now use the secondary fire button to toss a grenade along the floor.
A separate patch on the 12th of February introduced the third CSGO weapon case and also an entirely new weapon, the CZ75 - Auto.
The CZ75 is Counter Strikes first ever fully automatic pistol.
Click here to read the full blog post.
I’m still not completely sold on the idea of weapon skins, what do you guys think about them?
Steam added another new feature, Tags!
You are now able to Tag games and software in the steam store to help filter the vast catalogue that steam now has to offer.
This feature is still in beta and has been experiencing some growing pains in the form of abusive and misleading tagging.
However it has the potential to change the way we shop for games on steam, making it easier to discover games that fit our individual tastes.
Click here for more details.
A parcel from Phil Co (Valve) arrived a few days ago with some really awesome signed posters for us to give away to the winners of our next Interlopers mapping competition. So any competition ideas?
Valve has announced their plans to add music management and playback support to Steam, and they will soon be inviting users from the Steam music community group to partake in a beta of these features.
"“With Steam Music, you can now listen to your music collection while playing games. Once you’ve pointed Steam to your local music directory, your Steam Library will include Album and Artist views of your collection.”"
This is a pretty awesome and unexpected addition to Steam, and personally as someone that listens to a lot of music (whilst gaming and working) I am really excited to see Steam expand in this direction. Perhaps in the future we will see soundtracks available in the store.
What do you guys think? Is this a feature a lot of you would make use of ? Let me know what you think in the comments.
Check out more info here.
It appears the Year of the Horse Dota 2 event has been renamed to the “New Bloom Festival”.
It seems to be another unique game mode for Dota 2 that offers plenty of new features and goodies to collect.
One of the most notable features is what sounds like a new skin for the map
"“With the arrival of the New Bloom, the field of strife awakens from its long slumber. It is a world transformed. Early blossoms cover the trees as they shiver against the fading cold. In these dim days, paper lanterns light the paths where monuments of noble beasts look on toward the coming year. Bold heroes now charge across this refreshed land to offer up their strength to the battle.”"
Check out more info here.
Seasonal greetings Interlopers! I hope you have all had a great Christmas.
There is a lot to catch up on as I have been unbelievably super busy the last few weeks and unfortunately fallen behind with posting news.
So here is a recap of everything that’s been happening just in case you have missed any of it.
Dota 2’s Frostivus event was indeed cancelled but it was not replaced with the Greeviling. This year it was instead replaced with a new gamemode “Wraith-night”.
" A great and prosperous time is guaranteed for the entire family with festivities like the Harvesting of Souls. The little ones will especially enjoy playing in the snow while our Great Leader watches over from his Altar."
Wraith-night is a survival holdout type mode where players must work together to fight off varying waves of creatures. This event has also seen Skeleton King replaced permanently with the Wraith King and the introduction of a new hero “Legion Commander”.
Click here for more details on Wraith-night.
Year of the Horse
Valve are inviting the community to submit art for their next Dota 2 event called “Year of the Horse”
"“A new event is coming to Dota 2 at the end of January, and we are looking for submissions that draw on visual themes from the Chinese New Year, Chinese history, and springtime.”"
It sounds like it will be an interesting event to design items for, I wonder what the event itself will entail?
Find out the full details including submission guidelines here.
The Winter Offensive
Counter Strike Global Offensive has received its Winter Offensive Update which brings a slew of additions.
A Gift package which comes in three different types:
"“The Gift Package, which will give a random item to one random player in your match; the Pallet of Presents, which will give random items to up to nine people in your match; and the Audience Participation Parcel, which will give random items to up to 25 viewers watching your match.”"
A Winter Offensive case that contains community made weapon finishes from the CS:GO workshop.
Two maps , the long awaited remake of Cobblestone and the new map Overpass.
Read the full details here.
The Counter Strike Global Offensive blog posted a rather interesting article revealing some insight into the design process behind two of its new maps, the remake of de_cbble and its entirely new map called Overpass.
"Players in the original de_cbble felt out of scale, as if they were in a “land of giants”. While the updated version is built on the same footprint, its scale has been carefully brought back to a more human level by the addition of realistic details, and breaking up large bare surfaces."
The new Overpass map looks fantastic and is another example that source is still producing some great looking maps despite its age.
The comparison shots of cobble show just how much the visual fidelity has increased from CS:S to CS:GO.
Click here to read the full blog post.
Steam machines shipped received and reviewed.
Valve’s Prototype devices have been with their lucky owners for a few weeks now. Unfortunately I didn’t receive one but there are plenty of pictures and videos online from people that did.
Reddit user Colbehr posted these pictures which show us in great detail exactly what the successful beta participants received and just how awesomely packaged and presented the steam machines came.
Check out this article on Kotaku for more information including a pretty neat video.
Valve has also released a beta of their Steam OS for everyone to download and test.
"We've been hard at work to deliver on our promise of a new kind of living room entertainment environment - one that is accessible, powerful and open.
In making the SteamOS Beta available to you, we're excited to take the next major step towards that goal."
For more information including download links click here.
Oskmos has been working on this great hostage map for CS:GO called Insertion.
It is a stunning map that is oozing atmosphere, with a great well thought out layout that has come a long way since it was first revealed on the forums in early September.
Check out the thread here, and be sure to subscribe to the map on the CS:GO workshop.
There’s a lot of great maps in the works at the moment for CS:GO and I will try to more frequently feature some of the best on the front page.
Thanks for reading, and sorry for the massive delay in posting, I will try to resume my regular news posting schedule again and keep you more frequently up to date. Happy Holidays!