Any aspects of level design for the Source engine.
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- Color problem on curved walls.
by skulz87 » Sun Nov 10, 2013 2:01 pm
- 8 Replies
- 5155 Views
- Last post by skulz87
Sun Nov 10, 2013 4:31 pm
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- npc_cscanner falls to the ground
by v0rt3x » Fri Nov 08, 2013 12:03 am
- 20 Replies
- 11986 Views
- Last post by v0rt3x
Sun Nov 10, 2013 12:02 pm
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- Possible to alter npc_combine_s walking speed?
by v0rt3x » Fri Nov 08, 2013 2:02 pm
- 3 Replies
- 2690 Views
- Last post by ErikKiller
Sat Nov 09, 2013 7:27 pm
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- Metal texture lighting reflection issue in-game
by FPSMoto » Fri Nov 08, 2013 8:35 am
- 3 Replies
- 2634 Views
- Last post by FPSMoto
Fri Nov 08, 2013 6:07 pm
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- Make an npc_combinedropship fly backwards?
by v0rt3x » Wed Nov 06, 2013 8:47 pm
- 8 Replies
- 5052 Views
- Last post by v0rt3x
Fri Nov 08, 2013 1:01 am
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- HenPortGaming - Hammer Tutorials
by Hennius » Tue Nov 05, 2013 7:31 pm
- 14 Replies
- 8157 Views
- Last post by Hennius
Thu Nov 07, 2013 8:17 pm
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- Black & silver checkerboard in-game using custom prop
by FPSMoto » Wed Nov 06, 2013 5:46 am
- 7 Replies
- 4446 Views
- Last post by FPSMoto
Thu Nov 07, 2013 6:58 pm
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- [FIXED] Compile process suddenly ignores bsp changes.
by v0rt3x » Tue Nov 05, 2013 11:14 pm
- 5 Replies
- 3482 Views
- Last post by v0rt3x
Wed Nov 06, 2013 12:28 am
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- [CS:GO] func_physbox not solid to players
by siXMan » Tue Apr 30, 2013 3:53 am
- 12 Replies
- 10936 Views
- Last post by ErikKiller
Tue Nov 05, 2013 12:55 am
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- Loading Backgroundmap after Ending Game
by KinOfTheFortress » Sun Oct 27, 2013 11:39 am
- 3 Replies
- 2670 Views
- Last post by TechieUK
Mon Nov 04, 2013 8:15 pm
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- no EP2 configuration
by urcousinvinnie5 » Sat Nov 02, 2013 8:42 pm
- 1 Replies
- 1920 Views
- Last post by peegee
Sun Nov 03, 2013 1:27 pm
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- hammer is acting up
by urcousinvinnie5 » Fri Nov 01, 2013 3:38 am
- 17 Replies
- 10400 Views
- Last post by Gary
Sat Nov 02, 2013 3:54 am
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- CS/GO Loading screen
by Knights » Sat Oct 26, 2013 4:54 pm
- 3 Replies
- 2830 Views
- Last post by Knights
Sun Oct 27, 2013 11:34 pm
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- Sound Bug
by GreenPepper » Fri Oct 25, 2013 9:49 pm
- 1 Replies
- 1774 Views
- Last post by marnamai
Sat Oct 26, 2013 9:51 am
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- I'm back after 7 years..
by Lee.Cook » Fri Oct 11, 2013 10:24 am
- 14 Replies
- 11678 Views
- Last post by shawnolson
Wed Oct 23, 2013 5:12 am
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- Problem: NPCs and weapon models unlit in darkness
by Soulia » Sun Oct 20, 2013 9:16 am
- 4 Replies
- 2607 Views
- Last post by Botolf
Wed Oct 23, 2013 12:06 am
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- $ Paid Urgent Request
by smashbits » Fri Oct 11, 2013 2:45 pm
- 64 Replies
- 31504 Views
- Last post by nub
Fri Oct 18, 2013 11:52 pm
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- VMF Import/Export for 3ds Max
by shawnolson » Fri Oct 11, 2013 3:41 am
- 8 Replies
- 4863 Views
- Last post by shawnolson
Wed Oct 16, 2013 9:49 pm
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- Setting up Half-Life 2 Maps
by tysk » Sat Oct 12, 2013 7:24 am
- 1 Replies
- 1618 Views
- Last post by Botolf
Sun Oct 13, 2013 3:55 pm
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- Compiling Failure
by Zaughi » Sun Sep 22, 2013 1:05 am
- 45 Replies
- 22407 Views
- Last post by taurus
Sun Sep 29, 2013 5:03 pm
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- Moving a HL2 mod to Source SDK 2013?
by c0ldpr0xy » Sun Jul 21, 2013 11:27 am
- 9 Replies
- 6545 Views
- Last post by taurus
Sat Sep 28, 2013 1:05 am
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- CModelLoader::Map_IsValid (I've searched and found no help)
by CortezV » Tue Sep 24, 2013 10:50 pm
- 3 Replies
- 2673 Views
- Last post by CortezV
Thu Sep 26, 2013 1:17 am
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- CSGO: Planted_C4 help?
by MrViO » Fri Sep 20, 2013 3:35 pm
- 2 Replies
- 1881 Views
- Last post by MrViO
Sun Sep 22, 2013 7:17 pm
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- game_round_end
by LnG » Wed Jul 31, 2013 1:02 pm
- 1 Replies
- 1703 Views
- Last post by MrViO
Fri Sep 20, 2013 11:34 pm
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- Trouble with env_screenoverlay
by Soulia » Sun Aug 25, 2013 3:47 pm
- 1 Replies
- 1618 Views
- Last post by MrViO
Fri Sep 20, 2013 11:21 pm
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- HL2DM start match with certain weapons or no weapons?
by Makkon » Tue Sep 17, 2013 4:03 am
- 1 Replies
- 1676 Views
- Last post by marnamai
Tue Sep 17, 2013 9:59 am
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- DoD:S Assets in CS:GO SDK?
by Sublight » Tue Sep 10, 2013 7:22 pm
- 2 Replies
- 1987 Views
- Last post by Sublight
Fri Sep 13, 2013 1:19 am
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- CSGO Hammer - Hundred errors??
by TorQueMoD » Fri Aug 09, 2013 1:13 am
- 5 Replies
- 3161 Views
- Last post by Major Banter
Sun Sep 08, 2013 6:49 pm
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- Attempted to precache unknown particle system "Blizzard"
by Videowarrior » Mon Jul 29, 2013 11:34 pm
- 9 Replies
- 5420 Views
- Last post by Sagehorn
Sun Sep 01, 2013 3:00 am
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- Hammer editor vs. UDK; lighting and color.
by Bellz » Sun Aug 18, 2013 12:35 am
- 9 Replies
- 5051 Views
- Last post by Gary
Thu Aug 29, 2013 8:47 pm
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- I can't even compile, i guess...
by Garou » Thu Aug 22, 2013 4:52 pm
- 4 Replies
- 2707 Views
- Last post by Garou
Fri Aug 23, 2013 12:06 am
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- faceposer failing to even load
by cjbeattie » Thu Aug 15, 2013 1:06 pm
- 1 Replies
- 1470 Views
- Last post by Gambini
Thu Aug 15, 2013 11:03 pm
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- Engine Error
by calmcaterpillar » Thu Aug 15, 2013 9:00 am
- 3 Replies
- 2341 Views
- Last post by ErikKiller
Thu Aug 15, 2013 10:03 pm
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- Non-Euclidean Level Design in EP 2/Source 2013?
by Toyoka » Wed Aug 14, 2013 5:29 pm
- 5 Replies
- 3179 Views
- Last post by Armageddon
Thu Aug 15, 2013 6:24 am
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- bspzip not working
by rektolisk » Sun Aug 11, 2013 6:41 pm
- 4 Replies
- 2582 Views
- Last post by Gary
Wed Aug 14, 2013 6:06 pm
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- [CSGO] Light of entity 'light' looking blotchy ('solved')
by Sander » Sun Aug 11, 2013 12:33 pm
- 16 Replies
- 10460 Views
- Last post by ErikKiller
Wed Aug 14, 2013 12:35 pm
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- Teleporter Issues
by Raichu » Mon Aug 12, 2013 6:32 pm
- 6 Replies
- 3107 Views
- Last post by Raichu
Tue Aug 13, 2013 12:21 am
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- Vrad using %25 of the cpu.
by Gambini » Thu Aug 01, 2013 3:58 am
- 10 Replies
- 6263 Views
- Last post by ScarT
Sun Aug 11, 2013 12:52 pm
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- Creating Prefabs
by Zaughi » Sat Aug 10, 2013 3:17 pm
- 3 Replies
- 2173 Views
- Last post by marnamai
Sat Aug 10, 2013 6:25 pm
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- Dynamic Lighting for props/doors
by c0ldpr0xy » Wed Aug 07, 2013 9:13 am
- 7 Replies
- 4211 Views
- Last post by navatesap
Sat Aug 10, 2013 9:12 am
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- func_rotating problem
by oliilo1 » Fri Aug 09, 2013 7:24 pm
- 6 Replies
- 3238 Views
- Last post by Gary
Sat Aug 10, 2013 2:19 am
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- Missing Configurating Info on Hammer start.
by ottermaticrifle » Mon Jul 29, 2013 6:59 am
- 3 Replies
- 2337 Views
- Last post by Jean Marcel
Tue Jul 30, 2013 11:16 am
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- Bumpmap not properly working for Blendtexture
by opti2000 » Sun Jul 28, 2013 3:02 pm
- 0 Replies
- 1580 Views
- Last post by opti2000
Sun Jul 28, 2013 3:02 pm
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- CSGO: Filter molotovs?
by Archanor » Wed Jul 24, 2013 8:02 pm
- 7 Replies
- 3840 Views
- Last post by Gary
Sun Jul 28, 2013 12:11 am
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- Epi2 Hammer(no mod) missing model textures in 2D view
by Zein » Mon Jul 22, 2013 5:45 pm
- 8 Replies
- 5013 Views
- Last post by Gambini
Wed Jul 24, 2013 11:23 pm
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- Faceposer Steampipe
by Riomaki » Tue Jul 23, 2013 5:12 pm
- 2 Replies
- 1858 Views
- Last post by Riomaki
Wed Jul 24, 2013 3:27 am
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- FPS issue with my map
by Mapham » Mon Jul 22, 2013 4:31 pm
- 4 Replies
- 2537 Views
- Last post by Mapham
Mon Jul 22, 2013 9:10 pm
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- A problem with VertexLitGeneric
by sparkes » Sun Jul 21, 2013 4:32 pm
- 4 Replies
- 2691 Views
- Last post by sparkes
Sun Jul 21, 2013 8:04 pm
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- Restricting player movement, not view or weapons
by marnamai » Sun Jul 21, 2013 3:24 pm
- 1 Replies
- 1717 Views
- Last post by marnamai
Sun Jul 21, 2013 5:01 pm
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- hl2 executable / particle trouble
by jimonions » Fri Jul 19, 2013 8:12 am
- 1 Replies
- 1669 Views
- Last post by jimonions
Sat Jul 20, 2013 4:05 am
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