Grab your favourite IDE and tinker with the innards of game engines
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- Font color for credits
by diolator » Wed Jun 23, 2010 1:43 am
- 7 Replies
- 3813 Views
- Last post by Major Banter
Fri Jun 25, 2010 10:04 am
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- Code Implement
by Starving Hobo » Fri Apr 16, 2010 12:42 pm
- 6 Replies
- 3532 Views
- Last post by Starving Hobo
Wed Jun 23, 2010 7:17 pm
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- How do I include tier1 files in the compilation?
by zgzg2020 » Sat Jun 19, 2010 2:41 am
- 3 Replies
- 2281 Views
- Last post by zgzg2020
Wed Jun 23, 2010 11:21 am
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- Ballistic Bullets
by audryzas » Sun Jun 20, 2010 3:41 pm
- 12 Replies
- 6159 Views
- Last post by audryzas
Wed Jun 23, 2010 9:29 am
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- Ironsights and Bullet spreads
by city14 » Tue Jun 22, 2010 3:53 am
- 6 Replies
- 3234 Views
- Last post by city14
Wed Jun 23, 2010 1:45 am
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- strange error
by pfannkuchen_gesicht » Sun Jun 20, 2010 3:18 pm
- 4 Replies
- 2618 Views
- Last post by pfannkuchen_gesicht
Sun Jun 20, 2010 9:19 pm
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- Viewcontrol and Multiplayer
by Alters1 » Sun Jun 13, 2010 10:33 pm
- 0 Replies
- 1553 Views
- Last post by Alters1
Sun Jun 13, 2010 10:33 pm
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- visibility of the map
by TiiM » Sun Jun 13, 2010 8:20 am
- 3 Replies
- 2026 Views
- Last post by TiiM
Sun Jun 13, 2010 9:59 am
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- Vehicle Coding?
by Ark11 » Sat Jun 12, 2010 7:00 am
- 1 Replies
- 1635 Views
- Last post by Dr. Delta
Sat Jun 12, 2010 11:29 am
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- An easy way to find available "commands" etc
by JgcxCub » Tue Jun 08, 2010 2:15 pm
- 7 Replies
- 3567 Views
- Last post by coder0xff
Tue Jun 08, 2010 10:11 pm
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- HL2 Ironisht Help
by DeadKid » Sat May 29, 2010 9:27 am
- 4 Replies
- 2430 Views
- Last post by PhoeniX1992
Wed Jun 02, 2010 12:58 pm
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- Crashing during gibs. Event_killed problems?
by Jangalomph » Tue Jun 01, 2010 8:59 pm
- 2 Replies
- 2134 Views
- Last post by Jangalomph
Tue Jun 01, 2010 9:12 pm
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- What is missing to implement this networked variable?
by zgzg2020 » Sun May 30, 2010 6:16 am
- 2 Replies
- 1793 Views
- Last post by zgzg2020
Mon May 31, 2010 8:09 am
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- cl_new_impact_effects
by tundra_cool » Thu May 14, 2009 7:47 am
- 1 Replies
- 2175 Views
- Last post by pfannkuchen_gesicht
Sat May 29, 2010 11:40 pm
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- Sql Commands
by Guss79 » Tue May 18, 2010 4:45 pm
- 6 Replies
- 3139 Views
- Last post by Guss79
Sun May 23, 2010 10:41 pm
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- *Request* Modified Physgun
by Ulfen125 » Wed May 19, 2010 11:15 pm
- 0 Replies
- 1256 Views
- Last post by Ulfen125
Wed May 19, 2010 11:15 pm
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- Valve list wrapper
by davidc538 » Sun May 09, 2010 5:30 am
- 8 Replies
- 2578 Views
- Last post by davidc538
Sat May 15, 2010 10:29 pm
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- Pick up ragdolls
by gladers » Wed May 12, 2010 10:04 am
- 1 Replies
- 1188 Views
- Last post by Jike
Wed May 12, 2010 11:05 am
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- Global server & client functions
by coder0xff » Mon Mar 22, 2010 7:44 am
- 15 Replies
- 6066 Views
- Last post by davidc538
Tue May 11, 2010 6:26 am
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- Citizen
by gladers » Fri May 07, 2010 12:06 pm
- 0 Replies
- 1187 Views
- Last post by gladers
Fri May 07, 2010 12:06 pm
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- Episode 2 content in a multiplayer mod
by denisonfire » Tue Apr 27, 2010 3:23 pm
- 3 Replies
- 1536 Views
- Last post by Sandern
Thu May 06, 2010 10:49 am
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- Calculating U and V axises in raw VMF files?
by iostream » Mon May 03, 2010 2:47 am
- 1 Replies
- 1140 Views
- Last post by city14
Mon May 03, 2010 3:38 am
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- don't have my materialsystem folder, how do I get it?
by stoopdapoop » Sun May 02, 2010 6:30 pm
- 0 Replies
- 1162 Views
- Last post by stoopdapoop
Sun May 02, 2010 6:30 pm
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- Footprints after the player?
by BubbleQ » Sat May 01, 2010 6:42 pm
- 9 Replies
- 3641 Views
- Last post by Gary
Sun May 02, 2010 2:04 am
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- Traceline loop
by davidc538 » Thu Apr 29, 2010 7:34 pm
- 18 Replies
- 6609 Views
- Last post by davidc538
Sat May 01, 2010 10:23 pm
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- C# FGD File Reader
by coder0xff » Fri Mar 05, 2010 9:50 pm
- 4 Replies
- 1945 Views
- Last post by davidc538
Sat May 01, 2010 10:10 am
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- Assasin Intuition looking for a coder (or 2)
by mlb72197 » Sat Mar 20, 2010 5:25 pm
- 12 Replies
- 5228 Views
- Last post by davidc538
Sat May 01, 2010 10:07 am
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- VGUI::TextEntry
by oneofthemino » Fri Apr 30, 2010 11:29 am
- 0 Replies
- 1174 Views
- Last post by oneofthemino
Fri Apr 30, 2010 11:29 am
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- Usable Cannon for Battlegrounds 2
by peacekeeper » Wed Apr 28, 2010 7:04 pm
- 0 Replies
- 1210 Views
- Last post by peacekeeper
Wed Apr 28, 2010 7:04 pm
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- Freezing
by davidc538 » Mon Apr 19, 2010 7:57 am
- 7 Replies
- 3011 Views
- Last post by davidc538
Sun Apr 25, 2010 9:37 pm
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- Current players steam id
by davidc538 » Thu Apr 22, 2010 11:31 pm
- 12 Replies
- 4943 Views
- Last post by davidc538
Sun Apr 25, 2010 9:27 pm
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- Map loading Error
by Gary » Wed Apr 21, 2010 9:09 am
- 7 Replies
- 2768 Views
- Last post by Gary
Sun Apr 25, 2010 3:40 am
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- movement grass
by TiiM » Mon Jan 11, 2010 11:53 am
- 5 Replies
- 2324 Views
- Last post by TiiM
Fri Apr 23, 2010 6:14 am
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- ANSI to Unicode
by coder0xff » Thu Apr 22, 2010 9:50 pm
- 2 Replies
- 1310 Views
- Last post by coder0xff
Fri Apr 23, 2010 2:23 am
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- File IO
by JapanEdit » Wed Apr 21, 2010 4:06 am
- 4 Replies
- 1748 Views
- Last post by JapanEdit
Wed Apr 21, 2010 8:25 pm
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- xp-system + vgui [RESOLVED]
by jaddorii » Tue Apr 20, 2010 9:26 pm
- 0 Replies
- 1167 Views
- Last post by jaddorii
Tue Apr 20, 2010 9:26 pm
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- Editing secondary and primary attributes individually.
by Hotels » Mon Apr 19, 2010 7:32 pm
- 2 Replies
- 1347 Views
- Last post by Hotels
Mon Apr 19, 2010 8:23 pm
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- GAHH Mouse Cursor Pl0x
by coder0xff » Tue Apr 13, 2010 9:41 pm
- 5 Replies
- 2268 Views
- Last post by coder0xff
Wed Apr 14, 2010 6:45 pm
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- Editing Map Entities Through External Files
by Jman » Tue Apr 13, 2010 9:36 pm
- 4 Replies
- 1795 Views
- Last post by Jman
Tue Apr 13, 2010 10:23 pm
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- Custom game modes. How exactly are they created?
by Gatekeeper828 » Mon Apr 12, 2010 8:42 pm
- 0 Replies
- 1088 Views
- Last post by Gatekeeper828
Mon Apr 12, 2010 8:42 pm
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- export the map as vedio file and the code
by yujia917 » Mon Apr 05, 2010 8:03 pm
- 5 Replies
- 1896 Views
- Last post by Terr
Wed Apr 07, 2010 1:51 am
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- Normalizing Impact Vectors/ New blood type
by Jangalomph » Thu Jan 07, 2010 4:04 am
- 8 Replies
- 3855 Views
- Last post by cool80s2
Sun Apr 04, 2010 7:22 pm
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- Editing Gun Damage [RESOLVED]
by Zecrah » Sun Apr 04, 2010 1:41 pm
- 2 Replies
- 1224 Views
- Last post by Zecrah
Sun Apr 04, 2010 2:24 pm
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- Mass of Compile Errors - mathlib/* [RESOLVED]
by Zecrah » Wed Mar 31, 2010 9:26 pm
- 2 Replies
- 1287 Views
- Last post by Zecrah
Thu Apr 01, 2010 7:02 pm
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- compiling/running issue
by fusoya77 » Sun Mar 28, 2010 3:36 pm
- 4 Replies
- 1642 Views
- Last post by gladers
Tue Mar 30, 2010 9:20 pm
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- Create a new command for the console for me?
by planetphillip » Thu Mar 25, 2010 1:30 pm
- 32 Replies
- 11706 Views
- Last post by planetphillip
Sat Mar 27, 2010 8:26 pm
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- Coding weapon spread
by iain555 » Tue Mar 09, 2010 8:32 pm
- 29 Replies
- 10070 Views
- Last post by Spike
Mon Mar 22, 2010 12:21 am
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- Model Movement Error
by PhoeniX1992 » Sun Mar 21, 2010 11:12 am
- 1 Replies
- 1048 Views
- Last post by -=Biohazard=-
Sun Mar 21, 2010 7:37 pm
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- New activities
by Garrador » Sat Mar 20, 2010 4:51 pm
- 5 Replies
- 1940 Views
- Last post by Corewarp
Sat Mar 20, 2010 10:23 pm
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- Map (vbsp.exe) limits
by de KING 91 » Tue Mar 16, 2010 1:04 pm
- 2 Replies
- 1305 Views
- Last post by omnicoder
Wed Mar 17, 2010 4:42 am
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