Grab your favourite IDE and tinker with the innards of game engines
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- Hideweapon errors
by levan563 » Fri May 25, 2012 11:26 am
- 2 Replies
- 2432 Views
- Last post by levan563
Fri May 25, 2012 7:22 pm
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- Having Problems Programming New Mod
by uNCLEsAM098 » Mon May 21, 2012 3:03 pm
- 16 Replies
- 11546 Views
- Last post by Gary
Wed May 23, 2012 3:54 am
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- How to keep my hands with all the weapons ?
by Palermo » Mon Apr 23, 2012 9:53 am
- 14 Replies
- 8957 Views
- Last post by Jordash
Sun May 20, 2012 10:51 am
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- Problem with vehicle jittering
by Psy_Commando » Fri May 18, 2012 1:06 am
- 0 Replies
- 1973 Views
- Last post by Psy_Commando
Fri May 18, 2012 1:06 am
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- Intermitant client crash, in the engine apparently
by ChromeAngel » Thu Nov 17, 2011 9:51 pm
- 4 Replies
- 3432 Views
- Last post by zombie@computer
Sat May 05, 2012 5:42 pm
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- Very basic coding implementation
by ambitious_wallnut » Wed Apr 25, 2012 10:53 am
- 4 Replies
- 3415 Views
- Last post by iain555
Wed Apr 25, 2012 4:08 pm
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- Hosting Server Error
by stukabomber44 » Mon Apr 16, 2012 10:22 am
- 5 Replies
- 3565 Views
- Last post by iain555
Sun Apr 22, 2012 1:06 am
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- Question on HUD Sway.
by Epifire » Fri Apr 13, 2012 7:38 pm
- 10 Replies
- 6367 Views
- Last post by Gary
Mon Apr 16, 2012 10:29 pm
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- Game doesn't compile
by Swordz » Sat Apr 07, 2012 6:17 pm
- 3 Replies
- 2765 Views
- Last post by Swordz
Sat Apr 07, 2012 8:14 pm
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- VGUI Linking error
by okkwamos » Mon Apr 02, 2012 2:15 pm
- 0 Replies
- 1977 Views
- Last post by okkwamos
Mon Apr 02, 2012 2:15 pm
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- AUX Bar Colour
by andy4729 » Thu Mar 22, 2012 8:24 pm
- 1 Replies
- 1940 Views
- Last post by dark0r
Sat Mar 31, 2012 9:40 pm
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- Chapter Video
by andy4729 » Wed Mar 21, 2012 11:49 am
- 4 Replies
- 3399 Views
- Last post by skoften
Tue Mar 27, 2012 11:22 am
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- Remove suit sounds
by andy4729 » Sun Mar 18, 2012 7:07 pm
- 5 Replies
- 3707 Views
- Last post by andy4729
Wed Mar 21, 2012 12:35 am
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- NPC Programming in Source
by Corewarp » Sun Mar 11, 2012 3:15 pm
- 4 Replies
- 3146 Views
- Last post by Corewarp
Tue Mar 20, 2012 3:13 am
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- need some insight: hl2 mod, random zombie skins at runtime
by hobodefcon » Mon Mar 19, 2012 2:14 am
- 0 Replies
- 1937 Views
- Last post by hobodefcon
Mon Mar 19, 2012 2:14 am
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- Unresolved externals caused by unused variables?
by nanoxax » Sun Mar 18, 2012 5:01 pm
- 3 Replies
- 2192 Views
- Last post by zombie@computer
Sun Mar 18, 2012 7:49 pm
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- Remove suit pickup animation
by andy4729 » Sun Jan 29, 2012 11:41 pm
- 4 Replies
- 3553 Views
- Last post by andy4729
Sun Mar 18, 2012 7:05 pm
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- Help creating a simple output?
by nanoxax » Sat Mar 10, 2012 1:03 am
- 4 Replies
- 2472 Views
- Last post by zombie@computer
Sun Mar 11, 2012 10:16 am
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- class reference crashing game
by Mapster » Thu Mar 01, 2012 4:11 am
- 10 Replies
- 6454 Views
- Last post by Mapster
Sat Mar 10, 2012 7:18 am
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- First-chance exception
by Unrealomega » Wed Mar 07, 2012 3:26 am
- 1 Replies
- 1689 Views
- Last post by Unrealomega
Wed Mar 07, 2012 4:47 am
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- Multiplayer mod errors
by fishshapedfish » Fri Mar 02, 2012 8:50 pm
- 1 Replies
- 1769 Views
- Last post by zombie@computer
Fri Mar 02, 2012 10:05 pm
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- How would i code this?
by fishshapedfish » Sun Feb 19, 2012 6:54 pm
- 1 Replies
- 1686 Views
- Last post by ScarT
Sun Feb 19, 2012 8:26 pm
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- I can't see why this code wont work.
by fishshapedfish » Sat Feb 18, 2012 1:51 pm
- 2 Replies
- 1847 Views
- Last post by fishshapedfish
Sat Feb 18, 2012 3:33 pm
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- [Hypovolemia] Help With Prediction
by IBeMad » Sun Jan 22, 2012 9:18 pm
- 18 Replies
- 7852 Views
- Last post by IBeMad
Fri Feb 17, 2012 7:18 am
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- Anyone ever get the Rain Splashes tutorial to work?
by Gary » Thu Nov 18, 2010 4:13 am
- 31 Replies
- 16393 Views
- Last post by [Steve]
Mon Feb 06, 2012 11:09 am
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- Need a more experienced programmer
by Corewarp » Sat Feb 04, 2012 12:31 pm
- 4 Replies
- 2448 Views
- Last post by Corewarp
Sat Feb 04, 2012 2:06 pm
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- Change movement speed in ep2 mod.
by andy4729 » Sat Jan 28, 2012 7:22 pm
- 9 Replies
- 5656 Views
- Last post by zombie@computer
Sun Jan 29, 2012 9:02 pm
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- Dynamic shadow angles in Source 2007
by dark0r » Mon Nov 21, 2011 9:07 pm
- 22 Replies
- 13758 Views
- Last post by MrTwoVideoCards
Thu Jan 26, 2012 6:19 am
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- Particle not loaded by the game when it is in the mod
by Bitl » Thu Jan 19, 2012 2:07 pm
- 2 Replies
- 1951 Views
- Last post by Mr. Happy
Thu Jan 19, 2012 10:30 pm
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- Setting up files in custom mod
by stukabomber44 » Sun Jan 08, 2012 7:03 pm
- 5 Replies
- 2795 Views
- Last post by stukabomber44
Sun Jan 08, 2012 11:33 pm
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- Adding teamplay/deathmatch to Alien Swarm
by Welsh Mullet » Fri Jan 06, 2012 5:14 am
- 0 Replies
- 1826 Views
- Last post by Welsh Mullet
Fri Jan 06, 2012 5:14 am
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- UTIL_ScreenShake Broken in OB HL2MP Mod
by Jman » Fri Dec 09, 2011 12:12 am
- 0 Replies
- 1620 Views
- Last post by Jman
Fri Dec 09, 2011 12:12 am
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- New NPC will not move.
by Jangalomph » Thu Nov 24, 2011 5:48 am
- 21 Replies
- 11927 Views
- Last post by Jangalomph
Fri Nov 25, 2011 10:39 pm
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- Hands model as separate viewmodel entity
by atrblizzard » Fri Nov 25, 2011 12:20 am
- 0 Replies
- 1866 Views
- Last post by atrblizzard
Fri Nov 25, 2011 12:20 am
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- Need help Implementing 'Spells' into my Mod
by NZNobody » Mon Nov 21, 2011 3:30 am
- 6 Replies
- 3454 Views
- Last post by zombie@computer
Wed Nov 23, 2011 12:04 pm
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- Making projectiles pass through grates (Source Mod)
by ChromeAngel » Sat Oct 29, 2011 12:51 pm
- 4 Replies
- 3048 Views
- Last post by ChromeAngel
Thu Nov 17, 2011 9:43 pm
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- Capping players rate of turn in Source
by ChromeAngel » Sun Nov 06, 2011 6:52 pm
- 0 Replies
- 1627 Views
- Last post by ChromeAngel
Sun Nov 06, 2011 6:52 pm
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- Flashlight Viewmodel?
by Cpl Bradley » Wed Aug 17, 2011 2:33 am
- 9 Replies
- 5018 Views
- Last post by Jordash
Sat Oct 29, 2011 3:55 pm
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- Picking up only certain weapons automatically
by nanoxax » Tue Oct 25, 2011 11:35 pm
- 5 Replies
- 2669 Views
- Last post by nanoxax
Wed Oct 26, 2011 8:01 pm
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- Few programming errors, overwriting them all won't fix?
by nanoxax » Mon Oct 24, 2011 9:08 pm
- 1 Replies
- 1544 Views
- Last post by zombie@computer
Tue Oct 25, 2011 2:42 pm
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- Hide HUD Flashlight Power Bar/Icon until Flashlight Pickup
by SJPiglet » Sun Oct 23, 2011 9:10 pm
- 2 Replies
- 2348 Views
- Last post by SJPiglet
Mon Oct 24, 2011 10:11 am
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- Episode 2 and half life in one mod.
by marcinLDZ » Fri Oct 14, 2011 6:59 pm
- 5 Replies
- 3283 Views
- Last post by Zecrah
Sat Oct 15, 2011 1:33 am
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- Warning: Overflowed CClientRenderablesList group 7
by ryuumon » Fri Sep 16, 2011 6:57 am
- 1 Replies
- 1661 Views
- Last post by Gambini
Sat Sep 17, 2011 1:31 am
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- How do achievements works?
by BubbleQ » Thu Aug 25, 2011 10:19 pm
- 5 Replies
- 2835 Views
- Last post by zombie@computer
Fri Aug 26, 2011 10:02 am
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- Source Shader Editor, a WYSIWYG shader editor from our frien
by Legend286 » Wed Jul 20, 2011 12:12 am
- 56 Replies
- 33001 Views
- Last post by Cryatal
Wed Aug 03, 2011 12:53 pm
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- Tried to give NULL entity (new weapon)
by Portalboat » Tue Jul 19, 2011 10:58 pm
- 2 Replies
- 1792 Views
- Last post by Portalboat
Wed Jul 20, 2011 12:57 pm
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- Need help with getting mouse control ingame.
by NZNobody » Thu Jul 07, 2011 4:03 pm
- 5 Replies
- 3097 Views
- Last post by NZNobody
Fri Jul 08, 2011 8:33 pm
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- Need help with particles!
by NZNobody » Wed Jul 06, 2011 3:21 pm
- 3 Replies
- 2145 Views
- Last post by NZNobody
Thu Jul 07, 2011 12:32 am
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- Lightning problem
by haraldsegliens » Fri Jun 24, 2011 7:09 am
- 4 Replies
- 2634 Views
- Last post by Gary
Wed Jun 29, 2011 4:21 pm
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- Flipping viewmodels?
by Cpl Bradley » Wed Jun 22, 2011 7:12 am
- 17 Replies
- 9135 Views
- Last post by Cpl Bradley
Wed Jun 29, 2011 2:49 am
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