Grab your favourite IDE and tinker with the innards of game engines
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- Copy entity
by gladers » Tue Jun 28, 2011 12:34 pm
- 4 Replies
- 3191 Views
- Last post by gladers
Tue Jun 28, 2011 9:33 pm
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- Microsoft Visual Kit
by ThaGuyWithCake » Sat May 21, 2011 9:06 am
- 6 Replies
- 4371 Views
- Last post by Kosire
Sun May 22, 2011 1:48 pm
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- Is this the right place?
by ThaGuyWithCake » Sat May 21, 2011 7:39 am
- 0 Replies
- 1919 Views
- Last post by ThaGuyWithCake
Sat May 21, 2011 7:39 am
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- Custom hud question
by sacrifist » Mon Apr 25, 2011 12:58 am
- 3 Replies
- 2943 Views
- Last post by Armageddon
Mon Apr 25, 2011 2:12 am
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- Stealth ELements, how?
by Yamato57 » Sun Apr 24, 2011 9:46 pm
- 6 Replies
- 4437 Views
- Last post by Ark11
Mon Apr 25, 2011 1:47 am
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- Adjusting Guns
by stukabomber44 » Thu Mar 31, 2011 12:55 am
- 5 Replies
- 3827 Views
- Last post by Dr. Delta
Thu Apr 21, 2011 11:22 pm
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- New zombie models
by andy4729 » Thu Mar 24, 2011 11:21 pm
- 16 Replies
- 10287 Views
- Last post by zombie@computer
Sun Apr 03, 2011 12:31 pm
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- IPhysicsMotionController - Anyone Familiar?
by Lord Ned » Fri Apr 01, 2011 7:33 am
- 0 Replies
- 1819 Views
- Last post by Lord Ned
Fri Apr 01, 2011 7:33 am
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- New Modder
by stukabomber44 » Thu Mar 31, 2011 7:39 pm
- 3 Replies
- 2786 Views
- Last post by stukabomber44
Thu Mar 31, 2011 9:19 pm
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- [Question] First Person Body
by Gary » Sun Jan 24, 2010 12:31 am
- 8 Replies
- 5649 Views
- Last post by Gary
Tue Mar 29, 2011 9:37 pm
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- When starting a mod...
by JgcxCub » Wed Mar 16, 2011 11:15 pm
- 3 Replies
- 2927 Views
- Last post by zombie@computer
Mon Mar 28, 2011 9:48 pm
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- [TF2] Main menu VGUI link to webpage
by coldandtired » Fri Mar 18, 2011 6:15 pm
- 2 Replies
- 2505 Views
- Last post by coldandtired
Sat Mar 26, 2011 4:20 pm
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- PackBSP: Easy custom content packing [Updated Mar 25th 2011]
by Terr » Fri Oct 30, 2009 9:48 pm
- 20 Replies
- 15858 Views
- Last post by Terr
Sat Mar 26, 2011 7:07 am
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- Gamerules
by WaterRatj » Wed Mar 09, 2011 9:26 pm
- 4 Replies
- 3280 Views
- Last post by WaterRatj
Tue Mar 15, 2011 5:32 pm
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- Hl2Parse up on GitHub (Java library)
by Terr » Tue Mar 08, 2011 12:04 am
- 2 Replies
- 2357 Views
- Last post by hekar
Mon Mar 14, 2011 10:47 pm
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- Some pointer problems
by Garrador » Sat Feb 05, 2011 12:03 pm
- 4 Replies
- 2815 Views
- Last post by Garrador
Tue Mar 08, 2011 1:09 pm
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- General C++ Capability Question
by Enraged » Fri Mar 04, 2011 6:37 pm
- 6 Replies
- 3014 Views
- Last post by Shrinker
Sun Mar 06, 2011 8:13 am
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- Released Open Source mod
by hekar » Thu Feb 17, 2011 4:43 pm
- 9 Replies
- 4747 Views
- Last post by cheesemoo0
Thu Mar 03, 2011 1:34 am
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- Problem loading shaders
by Cryatal » Sat Feb 26, 2011 8:19 pm
- 1 Replies
- 1601 Views
- Last post by [Steve]
Mon Feb 28, 2011 4:17 pm
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- Color Correction Bug
by Alters1 » Sun Feb 20, 2011 4:06 am
- 0 Replies
- 1797 Views
- Last post by Alters1
Sun Feb 20, 2011 4:06 am
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- detail props in portal
by gallauco » Wed Feb 16, 2011 7:47 pm
- 0 Replies
- 1700 Views
- Last post by gallauco
Wed Feb 16, 2011 7:47 pm
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- Leaning in Singleplayer Mod
by ileekor » Sun Feb 13, 2011 10:55 pm
- 0 Replies
- 1884 Views
- Last post by ileekor
Sun Feb 13, 2011 10:55 pm
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- Rocket Pistol - help
by Cryatal » Tue Feb 08, 2011 2:31 pm
- 3 Replies
- 2217 Views
- Last post by LordDz
Wed Feb 09, 2011 5:41 pm
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- Problem with coding particle muzzle flash
by Welsh Mullet » Sun Jan 30, 2011 2:05 am
- 5 Replies
- 3466 Views
- Last post by Jangalomph
Sun Jan 30, 2011 6:10 pm
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- Coding the InputFireUser1 command
by darendal » Tue Jan 25, 2011 8:30 pm
- 10 Replies
- 4726 Views
- Last post by darendal
Fri Jan 28, 2011 6:35 am
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- hl2 sdk depth of field?
by gladers » Wed Jan 26, 2011 8:05 pm
- 1 Replies
- 1967 Views
- Last post by Dr. Delta
Thu Jan 27, 2011 12:30 am
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- Problem loading or displaying a list ( General C++)
by Garrador » Sun Jan 23, 2011 10:51 pm
- 1 Replies
- 1460 Views
- Last post by Garrador
Sun Jan 23, 2011 10:58 pm
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- Entity lingo
by sacrifist » Mon Jan 17, 2011 12:42 am
- 3 Replies
- 1968 Views
- Last post by dark0r
Tue Jan 18, 2011 9:48 pm
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- class with static think function
by davidc538 » Tue Jan 11, 2011 10:18 pm
- 3 Replies
- 2047 Views
- Last post by zombie@computer
Sat Jan 15, 2011 6:55 pm
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- Sdk weapons?
by Welsh Mullet » Sun Jan 09, 2011 12:36 pm
- 3 Replies
- 2078 Views
- Last post by Welsh Mullet
Sun Jan 09, 2011 1:44 pm
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- Rewriting the logic_lineto entity code to output an integer
by coohandluke » Sat Jan 01, 2011 11:27 pm
- 2 Replies
- 2021 Views
- Last post by coohandluke
Tue Jan 04, 2011 2:57 am
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- VB RPG
by The Giblets of Jesus » Wed Nov 24, 2010 4:10 pm
- 42 Replies
- 19481 Views
- Last post by The Giblets of Jesus
Mon Jan 03, 2011 5:51 pm
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- rotating player
by pfannkuchen_gesicht » Sun Jan 02, 2011 8:35 pm
- 5 Replies
- 2796 Views
- Last post by -=Biohazard=-
Mon Jan 03, 2011 2:04 pm
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- game_sounds_weapons.txt (HL2)
by Pink Panther » Thu Dec 23, 2010 2:04 am
- 0 Replies
- 1515 Views
- Last post by Pink Panther
Thu Dec 23, 2010 2:04 am
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- MultiPlayer mod Half Life2 DM compilation problem
by hani130 » Thu Dec 16, 2010 1:41 am
- 1 Replies
- 1670 Views
- Last post by hani130
Thu Dec 16, 2010 3:15 am
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- Trigger Collisions
by hekar » Thu Dec 09, 2010 2:18 am
- 2 Replies
- 1686 Views
- Last post by hekar
Sat Dec 11, 2010 8:58 pm
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- Compiling Shaders
by optio7 » Wed Feb 03, 2010 7:01 pm
- 29 Replies
- 13811 Views
- Last post by Sandern
Thu Dec 09, 2010 3:21 pm
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- Simple backpack with python.wx bug!
by BubbleQ » Thu Dec 02, 2010 3:21 pm
- 2 Replies
- 1883 Views
- Last post by BubbleQ
Thu Dec 02, 2010 6:36 pm
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- I'm completely lost
by -ZOMG » Wed Jul 28, 2010 7:38 pm
- 28 Replies
- 14577 Views
- Last post by kkirspel
Sat Nov 27, 2010 2:52 am
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- Client-Server coding in c#, need an idea
by davidc538 » Fri Nov 26, 2010 5:16 am
- 1 Replies
- 1452 Views
- Last post by zombie@computer
Fri Nov 26, 2010 9:49 am
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- Many mod issues
by disturbed » Sat Nov 20, 2010 5:33 pm
- 1 Replies
- 1629 Views
- Last post by disturbed
Sun Nov 21, 2010 10:00 pm
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- Client class and Server class communication
by Sapphon » Thu Nov 18, 2010 1:27 am
- 2 Replies
- 1894 Views
- Last post by zombie@computer
Thu Nov 18, 2010 10:12 am
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- Possible to "fix" render-to-texture shadows?
by Gary » Thu Feb 25, 2010 7:55 pm
- 20 Replies
- 11419 Views
- Last post by Gary
Tue Nov 16, 2010 7:52 am
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- Player angles out of sync
by Eugene1982 » Mon Nov 15, 2010 5:39 am
- 0 Replies
- 1428 Views
- Last post by Eugene1982
Mon Nov 15, 2010 5:39 am
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- Implementing Alien Swarm's particle system into an EP2 mod?
by Jimmy422 » Sun Nov 14, 2010 9:04 pm
- 3 Replies
- 2280 Views
- Last post by Gary
Sun Nov 14, 2010 11:13 pm
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- VPhysics initialization stage in BaseEntity
by chillok » Thu Nov 11, 2010 11:45 pm
- 3 Replies
- 2014 Views
- Last post by omnicoder
Fri Nov 12, 2010 1:15 am
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- Opening a webpage via the menu
by Fearlezz » Wed Nov 10, 2010 10:25 pm
- 4 Replies
- 2369 Views
- Last post by Fearlezz
Thu Nov 11, 2010 9:50 pm
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- mySQL query's from c++
by davidc538 » Sun Nov 07, 2010 6:02 am
- 2 Replies
- 1856 Views
- Last post by davidc538
Mon Nov 08, 2010 10:03 am
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- Omni-Directional Env_ProjectedTexture
by Hollow » Mon Aug 30, 2010 1:14 am
- 62 Replies
- 31264 Views
- Last post by Firegod522
Sun Nov 07, 2010 2:24 pm
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- Weird error when trying to launch mod
by Eugene1982 » Sat Oct 30, 2010 10:45 pm
- 3 Replies
- 2124 Views
- Last post by Eugene1982
Thu Nov 04, 2010 12:55 am
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