3D Skybox

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Re: 3D Skybox

Postby socomsniper33 on Thu May 14, 2009 11:30 am

How would i go about making sure that my skybox texture matches up on the same scale as the ground texture ? I made the ground one big displacement and the skybox matches perfect no voids but i cannot match the materials up and it lookes stupid.
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Re: 3D Skybox

Postby 1447 on Thu May 14, 2009 12:17 pm

@Socomsniper: Tick these two boxes before moving or scaling the 3D skybox:
Image
Now the textures will stay in place when you move the brush around, and they will also scale accordingly when you alter the brush's size.
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Re: 3D Skybox

Postby socomsniper33 on Thu May 14, 2009 12:44 pm

"they will also scale accordingly when you alter the brush's size."

will it stay the same even it it is being scaled 16x, is that what you mean ?
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Re: 3D Skybox

Postby socomsniper33 on Thu May 14, 2009 1:54 pm

1447 wrote:@Socomsniper: Tick these two boxes before moving or scaling the 3D skybox:
Image
Now the textures will stay in place when you move the brush around, and they will also scale accordingly when you alter the brush's size.


Thankyou that did work, i was wondering if there was even a way. I have seen so many shitty 3d boxes that I figured it couldnt be done.
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Re: 3D Skybox

Postby Oilcake on Fri Jul 03, 2009 12:59 am

So, I may be out of my mind, but are there 3d skybox models available in the L4D sdk? If so, I can't find any... Any help would be appreciated.. :D
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Re: 3D Skybox

Postby 13tisa13 on Sat Apr 23, 2011 1:20 pm

Hej...I did everything you wrote here and it worked ofc tho I have a small problem...
When I move around the map sky keeps on dissapearing along with the skybox I created...
Do you have any idea why this is happening?
I have light env in both the map and the skybox...
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