Blink wrote:marnamai wrote:I 've got a small problem with the shadows/lights in the 3D skybox. Now I know there has to be a extra light_environment in the skybox because both get lighted seperatly. Matching the fog and lights was no problem. But the shadows wont ... now I got those huge, black shadows casted by the props ... I tried increasing the lightmap scale on the floor of the 3D skybox but it didn't help.
How can I get my skybox shadows to match with the world shadows?
Are both light_environments facing the same way?
they are aprox at the same location, pitch is the same and pitch jaw roll is the same ...
EDIT: well its only on models and I am not planning in using anymodels in that skybox anyway ... so it isn't too big of a problem.
Anyway, what does the blend option for the fog do? mix the secondary and primary color or mix the fog and skybox fog?