It is currently Sat May 25, 2013 8:52 am
jangalomph wrote:I would love to see what punky has in mind ^^
*Just a note but cheekily I have used parts of a map I already made not too long ago. I am wondering whether the map will ever be released despite the hard work I put into it so I guess it's ok to submit...*
They look so much better when the exposure is raised Too bad I can't get that effect in EP2.
(And before someone asks how come they are the same as the tex's from Livewire's entry. I gave him permission to use them in that map so they belong to me.)
waisted menkey wrote:how did you get that tracer effect in the dark world images?
Habboi wrote:Could do although it isn't Silent Hill. It just happens to look like it. I have a story I wrote for uni that's based off the level so it's all new stuff really. Only idea I stole from SH was the horrible rust because it looks great when portraying evil.
P.S. Did you have to quote my whole post
CREMATOR666 wrote:Well that's quite odd then because the layout of the room matches the SH4 room - if you used it as reference you should at least acknowledge or credit it.
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