Map Battle 38 - final images, please vote!

Your chance to get creative and take part in the various design challenges

Moderators: 904, Zecrah

Which one do you like the most?

mjoeen
2
2%
WizardExt
38
34%
Aus_Karlos
17
15%
IMUS
9
8%
MELVIn
42
38%
Spas12
3
3%
 
Total votes : 111

Map Battle 38 - final images, please vote!

Postby 904 on Fri Sep 25, 2009 10:08 pm

Some good stuff for you all to judge, here are the submissions:

mjoeen

Image
Image
Image


WizardExt

Image


Aus_Karlos

Image
Image


IMUS
(airborn virus)

Image
Image
Image


MELVIn

Image


Spas12

Image
Image
Image


Thanks to all contestants for taking the time to make an entry, too bad some WIPs were not developed into a final submission.
Next battle will start october 1st and it will be another broad, widely interpretable theme, I think ;)
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Re: Map Battle 38 - final images, please vote!

Postby Armageddon on Fri Sep 25, 2009 10:13 pm

Voted for Aus because his looks the most detailed. Congratz to all! :D
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Re: Map Battle 38 - final images, please vote!

Postby Phott on Fri Sep 25, 2009 10:22 pm

MELVIn!

It's an awesome idea.
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Re: Map Battle 38 - final images, please vote!

Postby Spas12 on Fri Sep 25, 2009 10:50 pm

Melvin for me.
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Re: Map Battle 38 - final images, please vote!

Postby popcornjake on Fri Sep 25, 2009 11:09 pm

I liked Melvin'd, Karlos's and WizardExt's. But Wizard's got my vote due to it being damn epic.
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Re: Map Battle 38 - final images, please vote!

Postby Zipfinator on Fri Sep 25, 2009 11:11 pm

Wizard for me, really liked the way he set up the character.
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Re: Map Battle 38 - final images, please vote!

Postby dark_veil on Fri Sep 25, 2009 11:25 pm

Zipfinator wrote:Wizard for me, really liked the way he set up the character.

word
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Re: Map Battle 38 - final images, please vote!

Postby srredfire on Fri Sep 25, 2009 11:28 pm

MELLLLVIIIIIINNNNNNN
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Re: Map Battle 38 - final images, please vote!

Postby The Doctor on Fri Sep 25, 2009 11:52 pm

I'm not seeing WizardExt's image in Firefox, but it shows up in IE. It looked cool, but I really love the details in Aus_Karlos' entry.
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Re: Map Battle 38 - final images, please vote!

Postby Vilham on Sat Sep 26, 2009 1:41 am

I like Melvins concept but Aus's is by FAR the most superior piece mapping skill wise.
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Re: Map Battle 38 - final images, please vote!

Postby AlexCrafter on Sat Sep 26, 2009 2:10 am

I can't believe I forgot to enter the battle, it was a friends birthday and we were out celebrating that night. oh well, next time. Voted for wizard ext, nice looking map without being too visually cluttered.
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Re: Map Battle 38 - final images, please vote!

Postby no00dylan on Sat Sep 26, 2009 3:26 am

Overall good job from everyone, I mean everyone, I had to vote for melvin though, even though he's referencing another game, I like how its a realistic environment, and the 3d-pixel art aliens, the juxtaposition is just wonderful. The fact that it's funny as hell doesn't hurt either.
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Re: Map Battle 38 - final images, please vote!

Postby Sefyra on Sat Sep 26, 2009 2:39 pm

Voted for WizardExt since it tells the "incoming" story best, although Melvin's got alot of charm and sure does tell that story too. ;)

G-man in the mirror in WizardExt's is a nice touch as well. :smt023

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Re: Map Battle 38 - final images, please vote!

Postby Sk8erKiLLinU[FT] on Sat Sep 26, 2009 8:58 pm

i thought Aus_karlos has the most detail in it, But WizardExt is awesome too. I ended up voting for Aus_karlos though. Spas12 is good, But I think it would be a lot better if it wasn't dev textures and all.It still looks cool even with them. Good job to everyone who entered! :smt023
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Re: Map Battle 38 - final images, please vote!

Postby vcool on Sat Sep 26, 2009 9:12 pm

OKAY GUYS, CLARIFICATION CONCERNING SPAS' ENTRY

I've told him several times to make it more obvious, but Spas doesn't seem to care. Why do I care? I just hate to see many people fail to understand what his entry is all about, since I think it was pretty original. (I didn't vote for him, so no worries, I am not biased towards his entry or against any other ones.)

The whole point of Spas's piece is that the dev textured map is attacked by incoming TEXTURE ASTEROIDS. The map is going to be textured! The dev textures turn to textures whenever there is an impact.

OK, back to homework.
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