Map Battle 3: The Pyramid

Your chance to get creative and take part in the various design challenges

Moderators: 904, Zecrah

Postby PaulH on Fri Jul 22, 2005 6:24 pm

Dead-Inside wrote:Noone said you had to have a pyramid in it, it had to be based "around" it.


"Your map must have a pyramid in it, and the pyramid as to be the main piece of the map"

I know his DOES have a pyramid in it but seeing as all the shots are from inside it could just be based inside a box for all i know
Designer - Crytek UK - http://paulhaynes.carbonmade.com
User avatar
PaulH
Crytek UK
 
Joined: Mon Dec 27, 2004 1:47 pm
Location: England

Postby reeke on Fri Jul 22, 2005 6:27 pm

considering he has already showen pics of the outside, you know its not set in a box.
User avatar
reeke
Senior Member
Senior Member
 
Joined: Sun May 01, 2005 4:49 pm

Postby PaulH on Fri Jul 22, 2005 6:48 pm

You guys are all missing my point. None of his shots show an actual cone shaped pyramid. The map battle topic is 'pyramids'.

But its fine if you wanna let it slide, who am i to state rules and stuff eh, im not trying to put down his entry in any way, just pointing things out
Designer - Crytek UK - http://paulhaynes.carbonmade.com
User avatar
PaulH
Crytek UK
 
Joined: Mon Dec 27, 2004 1:47 pm
Location: England

Postby BaRRaKID on Fri Jul 22, 2005 7:05 pm

i already said i would need a screenshot of the outside, or else i cant acept it. sorry but it as to be like that :\
I've no sign
BaRRaKID
Veteran
Veteran
 
Joined: Sun Oct 10, 2004 1:46 pm
Location: PORTUGAL!!!

Postby Ali on Fri Jul 22, 2005 7:09 pm

Ill get a pic of the outside soon. Dont feel like making a nicer outside right now.
Al will be mapping 4ever
Ali
Been Here A While
Been Here A While
 
Joined: Sat Dec 11, 2004 9:07 pm
Location: Sweden

Postby YokaI on Fri Jul 22, 2005 9:41 pm

Dead-Inside wrote:The originality is impressive, but you should have had more detail in it ;).
haha thanks, my freind said that to me aswell... though i was really just doing it fun ^^
YokaI
Forum Goer Elite™
Forum Goer Elite™
 
Joined: Fri Dec 03, 2004 12:38 am

Postby BaRRaKID on Sat Jul 23, 2005 2:12 pm

YokaI just 3 screenies if those are your finals :)
I've no sign
BaRRaKID
Veteran
Veteran
 
Joined: Sun Oct 10, 2004 1:46 pm
Location: PORTUGAL!!!

Postby reeke on Sat Jul 23, 2005 10:29 pm

last of my wip's, i just have a few things to tweak before i post my finals on the 27th.

Image

Image

still thinking of turning this into a DM map, but since i had no intention of this being for gameplay, it hasnt been optimsided what so ever :?
but saying that, my fps in it is normally 80 - 100, and never drops below 60.
User avatar
reeke
Senior Member
Senior Member
 
Joined: Sun May 01, 2005 4:49 pm

Postby wiggle987 on Sat Jul 23, 2005 10:36 pm

Oh Snap :shock:
Image
User avatar
wiggle987
Veteran
Veteran
 
Joined: Mon Nov 22, 2004 8:54 pm
Location: O RLY?

Postby PaulH on Sat Jul 23, 2005 11:37 pm

Just a bit of progress on mine, very busy lately so not gettin much time to work on it. Still WIP and only one screen so far

War of the Louvre

Image
Designer - Crytek UK - http://paulhaynes.carbonmade.com
User avatar
PaulH
Crytek UK
 
Joined: Mon Dec 27, 2004 1:47 pm
Location: England

Postby wiggle987 on Sat Jul 23, 2005 11:51 pm

wiggle987 wrote:Oh Snap :shock:


Quoted again. Some lovely entries this time around.
Image
User avatar
wiggle987
Veteran
Veteran
 
Joined: Mon Nov 22, 2004 8:54 pm
Location: O RLY?

Postby reeke on Sat Jul 23, 2005 11:56 pm

not bad, the only problem i see is the barb wire texture being used as the bars on the glass
User avatar
reeke
Senior Member
Senior Member
 
Joined: Sun May 01, 2005 4:49 pm

Postby PaulH on Sun Jul 24, 2005 12:05 am

Well thats my only way around it, i made a thread around here somewhere about how the water messed up if i made blocks crossing the pyramid..my only solution after a lot of frustration was to use a texture instead. And seeing as i can't texture or model that texture had to do. I don't reckon it looks that bad tho, im hoping to add some stuff inside the pyramid so maybe it won't be as noticeable soon.

P.S. It's not barbed wire :p
Designer - Crytek UK - http://paulhaynes.carbonmade.com
User avatar
PaulH
Crytek UK
 
Joined: Mon Dec 27, 2004 1:47 pm
Location: England

Postby reeke on Sun Jul 24, 2005 12:09 am

well fencing or what ever you wanna call it :P

you know you could have just tied the bars to an entity and told it not to cast shadows? :wink:
User avatar
reeke
Senior Member
Senior Member
 
Joined: Sun May 01, 2005 4:49 pm

Postby Blink on Sun Jul 24, 2005 12:25 am

It's a glass texture, nothing like a fence
I own this place, so you're my bitch.
User avatar
Blink
Cool 'n that
Cool 'n that
 
Joined: Fri Oct 08, 2004 4:16 pm
Location: UK
PreviousNext

Return to Design Section

Who is online

Users browsing this forum: No registered users