Odd bug preventing me from parenting brush entities

Any aspects of level design for the Source engine.

Odd bug preventing me from parenting brush entities

Postby RogueSniper389 on Thu Jan 19, 2017 3:20 am

So I've been working on a map for CSGO and I parented a func_brush that was solid, enabled and visible that also was named. Parented that to a track train. However in game the func_brush is not visible and under ent_fire it does not show as a named entity.

This only happens on a map I had made in 2012 but lost the VMF because I reinstalled CSGO to a SSD and didnt not remember that the VMFs for CSGO were under the same parent folder (now theyre with all my other source vmfs under my old steam user name directory) as the game. I decompiled the map as I searched for the VMF and could not find it any where on my 6 drives. Im not sure but that may be the issue because I can go on a new map, create a func_brush and parent it to anything else and it works fine in game but not this map.

I've been working on this VMF now for the last two weeks so I would not like to remake it but I guess I can if need be.

If anyone has any idea how to resolve this or if I have to remake the map on a new VMF file from scratch that would be great to know.

Thanks.
RogueSniper389
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Joined: Fri Apr 07, 2006 8:30 pm
Location: Oregon, USA

Re: Odd bug preventing me from parenting brush entities

Postby LordDz on Thu Jan 19, 2017 9:13 am

Go to Map->Check for errors. Your brush might be invalid.
Also post the compile log.

But in general, don't work on decompiled maps.
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LordDz
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Joined: Mon Sep 01, 2008 12:28 pm
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Re: Odd bug preventing me from parenting brush entities

Postby RogueSniper389 on Fri Jan 20, 2017 12:50 am

Yeah I know but I found the BSP on my FTP and wanted to work on it but couldn't find the VMF so here I am

Code: Select all
-------------------------------------------------------------------------------
Running command: cd "I:\Program Files (x86)\Steam\steamapps\common\Counter-Strik
e Global Offensive\bin"
-------------------------------------------------------------------------------


-------------------------------------------------------------------------------
Running command: "I:\Program Files (x86)\Steam\steamapps\common\Counter-Strike G
lobal Offensive\bin\vbsp.exe" -game "I:\Program Files (x86)\Steam\steamapps\comm
on\Counter-Strike Global Offensive\csgo" "d:\program files (x86)\steam\steamapps
\==STEAMUSERNAME==\sourcesdk_content\csgo\mapsrc\csgo_jail\
"
-------------------------------------------------------------------------------

CDynamicFunction: Loading library 'Kernel32.dll' (75510000)
CDynamicFunction: Lookup of 'TryEnterCriticalSection' in 'Kernel32.dll': 776A253
0
Valve Software - vbsp.exe (Jan 12 2017)
12 threads
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_
butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_
bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_
ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_
flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_
gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_
karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_
m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_
t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_
tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m
249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_n
egev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_2
23/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_c
z_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_d
eagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_e
lite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_f
iveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_g
lock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_h
kp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p
250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_t
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CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak
47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_au
g/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_fa
mas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ga
lilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4
a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4
a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg
556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_m
ag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_n
ova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_s
awedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_x
m1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bi
zon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ma
c10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp
7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp
9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p9
0/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_um
p45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_a
wp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g
3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_s
car20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_s
sg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_s
sg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_r
evolver/pist_revolver.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_
falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_
push/knife_push.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_
survival_bowie/knife_survival_bowie.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/g
love_sporty/glove_sporty_left.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/g
love_sporty/glove_sporty_right.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/g
love_bloodhound/glove_bloodhound_left.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/g
love_bloodhound/glove_bloodhound_right.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/g
love_slick/glove_slick_left.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/g
love_slick/glove_slick_right.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/g
love_motorcycle/glove_motorcycle_left.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/g
love_motorcycle/glove_motorcycle_right.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/g
love_handwrap_leathery/glove_handwrap_leathery_left.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/g
love_handwrap_leathery/glove_handwrap_leathery_right.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/g
love_specialist/glove_specialist_left.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/g
love_specialist/glove_specialist_right.vmt.
CustomMaterialManager: Cached KeyValues materials/models/player/custom_player/pa
intkits/gloves/mayan_green.vmt.
Failed to load VMT: materials/models/player/custom_player/paintkits/gloves/slick
_grape.vmt
Failed to load VMT: materials/models/player/custom_player/paintkits/gloves/sport
y_space_blue.vmt
Failed to load VMT: materials/models/player/custom_player/paintkits/gloves/retro
_grey.vmt
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/bloodhound_black_silver.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/bloodhound_snakeskin_brass.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/bloodhound_metallic.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/handwrap_leathery_brown_beige.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/handwrap_leathery_fabric_grey_camo_blob.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/handwrap_leathery_fabric_red_beige.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/handwrap_leathery_fabric_yellow_camo.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/handwrap_leathery_fabric_red_slaughter.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/slick_black.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/slick_brown.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/slick_military.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/slick_red.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/slick_snakeskin.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/sporty_fade.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/sporty_lightblue.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/sporty_military.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/sporty_red.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/sporty_pink.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/motorcycle_basic_black.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/motorcycle_choco_boom.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/motorcycle_mint_triangle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/motorcycle_mono_boom.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/motorcycle_triangle_blue.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/motorcycle_yellow_camo.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/specialist_ddpat_dense_green_brown.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/specialist_forest_brown.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/specialist_green_red_black.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/specialist_kimono_diamonds_black_red.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/specialist_webs_green.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/specialist_white_orange_grey.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/handwrap_leathery_fabric_orange_camo.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/sporty_purple.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/sporty_green.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/bloodhound_guerrilla.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/slick_snakeskin_yellow.vmt.
materialPath: I:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Globa
l Offensive\csgo\materials
Loading d:\program files (x86)\steam\steamapps\==STEAMUSERNAME==\sourcesdk_content
\csgo\mapsrc\csgo_jail\==MAPNAME==.vmf
Map revision 50
Patching WVT material: maps/==MAPNAME==/de_cbble/grassdirt_blend_wvt
_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 1292 detail faces...done (1)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing d:\program files (x86)\steam\steamapps\==STEAMUSERNAME==\sourcesdk_content
\csgo\mapsrc\csgo_jail\==MAPNAME==.prt...Building visibility cluster
s...
done (0)
Finding displacement neighbors...
Found a displacement edge abutting multiple other edges.
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (2) (1653064 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Compacting texture/material tables...
Reduced 3201 texinfos to 1713
Reduced 160 texdatas to 133 (6265 bytes to 5074)
Writing d:\program files (x86)\steam\steamapps\==STEAMUSERNAME==\sourcesdk_content
\csgo\mapsrc\csgo_jail\==MAPNAME==.bsp
5 seconds elapsed
CDynamicFunction: Closing library 'Kernel32.dll' (75510000)

-------------------------------------------------------------------------------
Running command: cd "I:\Program Files (x86)\Steam\steamapps\common\Counter-Strik
e Global Offensive\bin"
-------------------------------------------------------------------------------


-------------------------------------------------------------------------------
Running command: "I:\Program Files (x86)\Steam\steamapps\common\Counter-Strike G
lobal Offensive\bin\vvis.exe" -fast -game "I:\Program Files (x86)\Steam\steamapp
s\common\Counter-Strike Global Offensive\csgo" "d:\program files (x86)\steam\ste
amapps\==STEAMUSERNAME==\sourcesdk_content\csgo\mapsrc\csgo_jail\ba_jail_grand_mar
ble_v3"
-------------------------------------------------------------------------------

CDynamicFunction: Loading library 'Kernel32.dll' (75510000)
CDynamicFunction: Lookup of 'TryEnterCriticalSection' in 'Kernel32.dll': 776A253
0
Valve Software - vvis.exe (Jan 12 2017)
fastvis = true
12 threads
reading d:\program files (x86)\steam\steamapps\==STEAMUSERNAME==\sourcesdk_content
\csgo\mapsrc\csgo_jail\==MAPNAME==.bsp
reading d:\program files (x86)\steam\steamapps\==STEAMUSERNAME==\sourcesdk_content
\csgo\mapsrc\csgo_jail\==MAPNAME==.prt
1475 portalclusters
3825 numportals
BasePortalVis:       0...1...2...3...4...5...6...7...8...9...10 (0)
Optimized: 32633 visible clusters (0.00%)
Total clusters visible: 560254
Average clusters visible: 379
Building PAS...
Average clusters audible: 737
visdatasize:296178  compressed from 566400
writing d:\program files (x86)\steam\steamapps\==STEAMUSERNAME==\sourcesdk_content
\csgo\mapsrc\csgo_jail\==MAPNAME==.bsp
0 seconds elapsed
CDynamicFunction: Closing library 'Kernel32.dll' (75510000)

-------------------------------------------------------------------------------
Running command: copy "d:\program files (x86)\steam\steamapps\==STEAMUSERNAME==\so
urcesdk_content\csgo\mapsrc\csgo_jail\==MAPNAME==.bsp" "I:\Program F
iles (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\maps\ba_j
ail_grand_marble_v3.bsp"
-------------------------------------------------------------------------------

Finished. Press a key to close.



Alt-P brings up no errors besides I/O due to names (!self, etc)


EDIT:

Okay so it seems as though on a new map, brush based entities (mainly func_brush and illusions do not like to be parented to func_tracktrains. Not sure why this is...


EDIT2: Came up with a way to hide the TrackTrain and not use the func_brush. It doesnt look as pretty but I guess itll work.
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Joined: Fri Apr 07, 2006 8:30 pm
Location: Oregon, USA

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