Bug? Moving/resizing overlays

Any aspects of level design for the Source engine.

Bug? Moving/resizing overlays

Postby zach on Fri Feb 15, 2008 11:42 pm

Currently, the only way for overlays to show up in my map are when I place them on a wall and do not move or resize them--they must stay exactly where I placed them. If I move or resize them, a red box in the property window shows up as "angles" with values "0 0 0". As long as the red box is there, the overlay refuses to display properly. Has anyone else had this problem? I've tried reinstalling Source SDK, but that didn't work... I'm using Vista 64, if that says anything...

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