i think i know what the problem is when moving left and right

as far as i know this is the only way you can properly control a func_movelinear, i think that twitchy movement is because for 0.01 of a second after you re-press a movement key it is going in the opposite direction, is there another way i can set up this func_movelinear or will i have to live with this?
as for the jumping when you land i have no idea what the problem is with that


i set it up so when you press the left mouse button it enables and triggers the logic_relay for an instant which makes the jump work, the jump is a func_tanktrain with paths, any idea why at the end of the jump it goes a bit under the map for an instant?
