CSGO: Planted_C4 help?

Any aspects of level design for the Source engine.

CSGO: Planted_C4 help?

Postby MrViO on Fri Sep 20, 2013 3:35 pm

I am making a map, where I would like the bomb to already be planted once you spawn.
I've already been digging around, finding that the weapon_c4 turns into a planted_c4 entity once it's activated. It's rather important that this is the planted_c4 entity, and _NOT_ the planted_c4_training ent.

So my question would be, how do you actually activate a planted_C4? Do I have to run some events, give it a input or what? :P Hoping someone got a soulution for it, in the meanwhile i'll see what i can find out. :)

Also,
with a true planted c4 i get this: Image
and a untrue planted_c4 i get this: Image
Random toughts: What happens to add the worldsaidbombplant '1' ?
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Re: CSGO: Planted_C4 help?

Postby cz_squishy on Sat Sep 21, 2013 4:43 am

What's wrong with using planted_c4_training? I don't see planted_c4 on the list.
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Re: CSGO: Planted_C4 help?

Postby MrViO on Sun Sep 22, 2013 7:17 pm

Wouldn't be anything wrong with it for the map playability, but my friend wanted to be able to get the achievements too. The planted_c4_training doesn't count towards achievements.
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