Hey, I have a question, so I tried to create something like a hitmarker.
It should display something/ or play a sound when you dealt damage to a player.
I wanted this for a practise map I made.
Some things I tried:
A trigger_hurt with - value ( a healer) with a OnHurt Output. (Like when you lost health = you get healed = trigger).
But guess what? OnHurt triggers always, even with 0 damage set..
Next thing I tried was a logic_playerproxy, again I thought thats gonna be simple but no, either I don't know how to use it or it just doesn't work in CS:GO.
So in other words, is there anyway to detect that hit someone?(Without parenting a func_button on the player or something like this, cause this isnt accurate)
Thanks in advice, crashz