CS:GO Map crash on weapon reload

Any aspects of level design for the Source engine.

CS:GO Map crash on weapon reload

Postby Spoinky on Fri Jul 18, 2014 7:24 pm

Hey guys,

I'm currently working on a map called Bridge Crossing and I'm nearly done. Thing is though I'm running into this nasty crash that occurs when reloading my gun a specific spot in the level.

I've made a video to illustrate what happens and I'll incluse a compile log. I really hope you guys can help me out.


Things I've done so far:
• Play without bots
• Play without nav-mesh
• Play with a fast compile
• Play with a full compile
• Remove all my func_visclusters
• Checked in Hammer for errors (Only the one about no playerstart shows)
• Ran CS:GO in all kinds of debug modes but no console output, simply a crash to desktop
• Removed the bar stool which gives an error in the log currently[/list]

Here's a log of the last full compile which I showed the video on (Later I took out the bar stool and did a fast compile but the same crash occurred)

Really, really hope someone can help me out, I would much appreciate it, even though I've only just registered.

EDIT: Fixed it! Turns out it was a displacement causing the crash. How odd that it would occur only on a gun reload
Just Joined
Just Joined
Joined: Fri Jul 18, 2014 7:09 pm

Return to Hammer Editor Help

Who is online

Users browsing this forum: No registered users