area portals showing ingame

Any aspects of level design for the Source engine.

area portals showing ingame

Postby luke9511 on Thu Oct 09, 2014 12:36 pm

hey everyone i am editing the map dod_donner for day of defeat source and so far i have only made minor changes like deleting props in the map, well when i test the map i get area portals showing up in the map blocking my way and was wondering how i can fix that?
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Re: area portals showing ingame

Postby [KIRBY] on Thu Oct 09, 2014 3:51 pm

its probably because these area portals are brush geometry and not func_areaportal
tie them to this entity and it should be fine
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Re: area portals showing ingame

Postby Knights on Sun Oct 12, 2014 4:38 am

AND if there's a leak between the area portals it will show up as a solid bsp.. :smt023
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