Yeah I know but I found the BSP on my FTP and wanted to work on it but couldn't find the VMF so here I am
- Code: Select all
-------------------------------------------------------------------------------
Running command: cd "I:\Program Files (x86)\Steam\steamapps\common\Counter-Strik
e Global Offensive\bin"
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Running command: "I:\Program Files (x86)\Steam\steamapps\common\Counter-Strike G
lobal Offensive\bin\vbsp.exe" -game "I:\Program Files (x86)\Steam\steamapps\comm
on\Counter-Strike Global Offensive\csgo" "d:\program files (x86)\steam\steamapps
\==STEAMUSERNAME==\sourcesdk_content\csgo\mapsrc\csgo_jail\
"
-------------------------------------------------------------------------------
CDynamicFunction: Loading library 'Kernel32.dll' (75510000)
CDynamicFunction: Lookup of 'TryEnterCriticalSection' in 'Kernel32.dll': 776A253
0
Valve Software - vbsp.exe (Jan 12 2017)
12 threads
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_
butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_
bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_
ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_
flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_
gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_
karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_
m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_
t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_
tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m
249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_n
egev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_2
23/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_c
z_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_d
eagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_e
lite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_f
iveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_g
lock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_h
kp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p
250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_t
ec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak
47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_au
g/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_fa
mas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ga
lilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4
a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4
a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg
556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_m
ag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_n
ova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_s
awedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_x
m1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bi
zon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ma
c10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp
7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp
9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p9
0/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_um
p45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_a
wp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g
3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_s
car20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_s
sg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_s
sg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_r
evolver/pist_revolver.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_
falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_
push/knife_push.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_
survival_bowie/knife_survival_bowie.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/g
love_sporty/glove_sporty_left.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/g
love_sporty/glove_sporty_right.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/g
love_bloodhound/glove_bloodhound_left.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/g
love_bloodhound/glove_bloodhound_right.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/g
love_slick/glove_slick_left.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/g
love_slick/glove_slick_right.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/g
love_motorcycle/glove_motorcycle_left.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/g
love_motorcycle/glove_motorcycle_right.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/g
love_handwrap_leathery/glove_handwrap_leathery_left.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/g
love_handwrap_leathery/glove_handwrap_leathery_right.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/g
love_specialist/glove_specialist_left.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/g
love_specialist/glove_specialist_right.vmt.
CustomMaterialManager: Cached KeyValues materials/models/player/custom_player/pa
intkits/gloves/mayan_green.vmt.
Failed to load VMT: materials/models/player/custom_player/paintkits/gloves/slick
_grape.vmt
Failed to load VMT: materials/models/player/custom_player/paintkits/gloves/sport
y_space_blue.vmt
Failed to load VMT: materials/models/player/custom_player/paintkits/gloves/retro
_grey.vmt
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/bloodhound_black_silver.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/bloodhound_snakeskin_brass.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/bloodhound_metallic.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/handwrap_leathery_brown_beige.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/handwrap_leathery_fabric_grey_camo_blob.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/handwrap_leathery_fabric_red_beige.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/handwrap_leathery_fabric_yellow_camo.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/handwrap_leathery_fabric_red_slaughter.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/slick_black.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/slick_brown.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/slick_military.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/slick_red.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/slick_snakeskin.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/sporty_fade.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/sporty_lightblue.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/sporty_military.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/sporty_red.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/sporty_pink.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/motorcycle_basic_black.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/motorcycle_choco_boom.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/motorcycle_mint_triangle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/motorcycle_mono_boom.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/motorcycle_triangle_blue.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/motorcycle_yellow_camo.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/specialist_ddpat_dense_green_brown.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/specialist_forest_brown.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/specialist_green_red_black.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/specialist_kimono_diamonds_black_red.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/specialist_webs_green.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/specialist_white_orange_grey.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/handwrap_leathery_fabric_orange_camo.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/sporty_purple.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/sporty_green.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/bloodhound_guerrilla.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/p
aints_gloves/slick_snakeskin_yellow.vmt.
materialPath: I:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Globa
l Offensive\csgo\materials
Loading d:\program files (x86)\steam\steamapps\==STEAMUSERNAME==\sourcesdk_content
\csgo\mapsrc\csgo_jail\==MAPNAME==.vmf
Map revision 50
Patching WVT material: maps/==MAPNAME==/de_cbble/grassdirt_blend_wvt
_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 1292 detail faces...done (1)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing d:\program files (x86)\steam\steamapps\==STEAMUSERNAME==\sourcesdk_content
\csgo\mapsrc\csgo_jail\==MAPNAME==.prt...Building visibility cluster
s...
done (0)
Finding displacement neighbors...
Found a displacement edge abutting multiple other edges.
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (2) (1653064 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Compacting texture/material tables...
Reduced 3201 texinfos to 1713
Reduced 160 texdatas to 133 (6265 bytes to 5074)
Writing d:\program files (x86)\steam\steamapps\==STEAMUSERNAME==\sourcesdk_content
\csgo\mapsrc\csgo_jail\==MAPNAME==.bsp
5 seconds elapsed
CDynamicFunction: Closing library 'Kernel32.dll' (75510000)
-------------------------------------------------------------------------------
Running command: cd "I:\Program Files (x86)\Steam\steamapps\common\Counter-Strik
e Global Offensive\bin"
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Running command: "I:\Program Files (x86)\Steam\steamapps\common\Counter-Strike G
lobal Offensive\bin\vvis.exe" -fast -game "I:\Program Files (x86)\Steam\steamapp
s\common\Counter-Strike Global Offensive\csgo" "d:\program files (x86)\steam\ste
amapps\==STEAMUSERNAME==\sourcesdk_content\csgo\mapsrc\csgo_jail\ba_jail_grand_mar
ble_v3"
-------------------------------------------------------------------------------
CDynamicFunction: Loading library 'Kernel32.dll' (75510000)
CDynamicFunction: Lookup of 'TryEnterCriticalSection' in 'Kernel32.dll': 776A253
0
Valve Software - vvis.exe (Jan 12 2017)
fastvis = true
12 threads
reading d:\program files (x86)\steam\steamapps\==STEAMUSERNAME==\sourcesdk_content
\csgo\mapsrc\csgo_jail\==MAPNAME==.bsp
reading d:\program files (x86)\steam\steamapps\==STEAMUSERNAME==\sourcesdk_content
\csgo\mapsrc\csgo_jail\==MAPNAME==.prt
1475 portalclusters
3825 numportals
BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
Optimized: 32633 visible clusters (0.00%)
Total clusters visible: 560254
Average clusters visible: 379
Building PAS...
Average clusters audible: 737
visdatasize:296178 compressed from 566400
writing d:\program files (x86)\steam\steamapps\==STEAMUSERNAME==\sourcesdk_content
\csgo\mapsrc\csgo_jail\==MAPNAME==.bsp
0 seconds elapsed
CDynamicFunction: Closing library 'Kernel32.dll' (75510000)
-------------------------------------------------------------------------------
Running command: copy "d:\program files (x86)\steam\steamapps\==STEAMUSERNAME==\so
urcesdk_content\csgo\mapsrc\csgo_jail\==MAPNAME==.bsp" "I:\Program F
iles (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\maps\ba_j
ail_grand_marble_v3.bsp"
-------------------------------------------------------------------------------
Finished. Press a key to close.
Alt-P brings up no errors besides I/O due to names (!self, etc)
EDIT:
Okay so it seems as though on a new map, brush based entities (mainly func_brush and illusions do not like to be parented to func_tracktrains. Not sure why this is...
EDIT2: Came up with a way to hide the TrackTrain and not use the func_brush. It doesnt look as pretty but I guess itll work.