It is currently Thu Apr 18, 2024 4:52 am
Guessmyname wrote:Regarding the face perception thing: One idea that could be fun to try is to set up a room that, whilst apparently ordinary, has subliminal faces everywhere. Ie abuse facial recognition to make it look like eyes were everywhere, even when it's something ordinary, like a bathroom. Be a bit of a trick to set it up though. Also playing with angles and geometry, to make it subtly feel like the whole world is off. Putting everything at a slant is a good way to achieve that; though again, pulling that off in the Source engine involves a lot of fiddly texture aligning...
staberas wrote:A good example of horror stuff in Source
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