It is currently Fri Apr 19, 2024 4:53 am
joe_rogers_11155 wrote:I love COD's really tight control scheme and I think BF's is kind of sluggish. If there could be a union between BF's love of very large maps and COD's tight control scheme and perk/killstreak usage, you could have a great game.
ROFLhacks wrote:I'm am completely done with COD after number 2, now its just the same game just repackaged. They all play the same and it gets extremely boring.
joe_rogers_11155 wrote:So since I don't have the specs to warrant buying BF3 on PC, I opted to buy it on Xbox. And as far as the Xbox version goes, BF3 is NOT the COD-killer we have been waiting for. The SP campaign is SOOOO BAAAAD, and the Xbox version's servers have been particularly shitty.
The Xbox version feels like it would need a month full of patches to become decent, but the SP would still royally suck. The game looks beautiful, spectacular, unrivalled in terms of graphical quality...but that quickly fades away into a mess of shitty AI, sudden rocket deaths, push-and-shove NPC allies who take your hiding spot during a firefight and push you into the open, painfully long scripted scenes that are made worse by horrible autosave points, ETC ETC ETC. The only scenes I really enjoyed were all of the vehicle sections. Those were pretty fucking epic scenes.
I'm hoping the servers clear up their problems so I can actually play some MP.
I'm definitely looking forward to COD:MW3 now because even though their formula changes very little, they have a winning formula.
joe_rogers_11155 wrote:@trcc, i am seriously starting to wonder about how Operation Metro will be played as a Conquest map. In Rush mode, it appears to be a fairly linear map...so do you think that is how the Conquest mode would also be played? or do you think there will suddenly be a LOT more gameplay areas available in that map when Conquest mode is activated?
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