[Source SDK] Path_track issue

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[Source SDK] Path_track issue

Postby CrazyMan on Wed Aug 08, 2012 1:44 pm

Hey,guys
Im working with EP2 SP Engine,and i want to fly an helicopter to a path_track. Well that worked,but the problem is,when i want it to fly it on trigger,then it wont work.It just begins when I'm spawning on the map,and i want it to make it triggerable. Anybody know how?
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Re: [Source SDK] Path_track issue

Postby Dives on Wed Aug 08, 2012 5:59 pm

On the train, set "Initial speed" to 0. On the trigger, output to the train "start forward".
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Re: [Source SDK] Path_track issue

Postby CrazyMan on Fri Aug 10, 2012 1:11 pm

Well,in the output for the npc_helicopter there is NOT an ''Start Forward'' option.So i dont know what do next.
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Re: [Source SDK] Path_track issue

Postby ErikKiller on Tue Nov 19, 2013 8:21 am

CrazyMan wrote:Well,in the output for the npc_helicopter there is NOT an ''Start Forward'' option.So i dont know what do next.

On the path_track.
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Re: [Source SDK] Path_track issue

Postby LordDz on Tue Nov 19, 2013 2:46 pm

Or use a point_template to make the helicopter spawn when you enter the trigger.
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Re: [Source SDK] Path_track issue

Postby Garrador on Thu Nov 21, 2013 11:28 pm

Quite the serious discussion though.
You click on Build or type
make (or some equivalent), and you are astonished, then mortified, as you realize that the whole world is being
recompiled and relinked!
- Scott Meyers
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