Coding Resources

Grab your favourite IDE and tinker with the innards of game engines

Coding Resources

Postby Forceflow on Sun Apr 15, 2007 9:32 pm

Last edited by Forceflow on Sat Jan 12, 2008 8:21 pm, edited 7 times in total.
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Postby Forceflow on Sun Apr 15, 2007 9:33 pm

(ok, so this is the final version ... someone sticky it please.)
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Postby Sorrow on Sun Apr 15, 2007 9:33 pm

Now THAT is useful!
many thanks!
finally something on coding.
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Postby Forceflow on Sun Apr 15, 2007 11:34 pm

Thanks to the peeps who contributed in this thread.
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Postby Sauce on Sat Apr 28, 2007 4:02 am

Image
Blink wrote:Do you watch porn and decide you don't need to have sex because you've seen the ending? :-D

zombie@computer wrote:what retarded countries measure in stones anyway?
or feet? or inches? Your dick is a lot longer in cms
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Postby YokaI on Sun Apr 29, 2007 6:03 am

Java:
Introductin to Java
Java Tutorials
Java FAQs & Tutorials

Question: Is this forum open to all coding? Such as HTML, C and Java? (If yes to java, put this in the sticky main post.)
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Postby ChopperDave on Sun Apr 29, 2007 6:25 am

HL2 Coding

Probably not as useful as it sounds. The community seems rather inactive, and I'm fairly sure that the forums aren't even managed anymore.
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Postby Forceflow on Sun May 06, 2007 9:34 pm

YokaI wrote:Question: Is this forum open to all coding? Such as HTML, C and Java? (If yes to java, put this in the sticky main post.)


I suppose it's pretty cool for Java and C questions too, but HTML is a markup language, strictly.
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Postby rb_lestr on Sat Nov 10, 2007 12:50 pm

Tools

DirectX SDK (required)
Platform SDK (required)


Why are there required if someone doesn't mind explaining that?
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Postby ChopperDave on Sat Nov 10, 2007 6:55 pm

Platform SDK = Windows libraries so it can perform any OS commands it needs.

DirectX SDK = Because you're compiling DirectX code for the graphics. Without this, it has no idea what any of the DirectX classes are like surfaces, devices, etc.
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Postby rb_lestr on Sat Nov 10, 2007 7:05 pm

ChopperDave wrote:Platform SDK = Windows libraries so it can perform any OS commands it needs.

DirectX SDK = Because you're compiling DirectX code for the graphics. Without this, it has no idea what any of the DirectX classes are like surfaces, devices, etc.


Great, thanks Dave.
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Postby punky on Sat Nov 10, 2007 9:56 pm

Thanks for the links, it helped me a lot.
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Re: Coding Resources

Postby BrokenTripod on Sun Jan 06, 2008 8:54 am

HL2coding.com is dead, last I checked. It just says "TEST"

Not sure if you want to remove it.
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Re: Coding Resources

Postby Forceflow on Sat Jan 12, 2008 8:21 pm

I added a notice.
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Re: Coding Resources

Postby sjheiss on Tue Apr 01, 2008 11:16 pm

I love all the tutorials here, but the GUI coding tutorial is way out of date, and won't compile on newer programs. I found a good one here, that's mostly the same, but with working source code, and better descriptions, IMO.

http://www.relisoft.com/win32/winnie.html
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