The program can be found here and more info on how to use it can be found at this tutorial site that I created. An example of some of the ssbump maps that I have generated with the program can be found below this paragraph. Or on this page. These pictures were taken inside the game Garry's Mod.





Feedback on the program would be appreciated. Thanks.
EDIT: NOTE: This program only works on Windows. I have tested it on XP pro 32 bit and Vista 64 bit.
EDIT: There has been a major update. This program now can calculate ambient occlusion instead of estimating it.
EDIT: Another major update. The program is now multi-threaded and has a lot more options. See my website for details.
EDIT: Another major update released. It now has a GUI. More details coming at my website.
EDIT: Another major update released. Fixed some major bugs causing slow rendering times, and preventing the rendering of images with high ray counts.
EDIT: Added a Post Processing Visualization window.

















