Noodles - 3D Artist and Level Designer

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Noodles - 3D Artist and Level Designer

Postby Noodles on Mon Jul 19, 2010 7:03 pm

Name: Phil "Noodles"/"Tux" Jones
Location: UK
Age: 23
Goals: To work as a game artist in Europe

|Gubbins|

Sky City

Experiments with V-Ray and Greeble modifier. (Warning: Large Image)

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Handley-Page Halifax

Work in progress creation of a World War Two era Handley-Page Halifax heavy bomber, in standard RAF colours.

A selection of images showing progress from the basic shape through to detail addition and texture/lighting tweaks.

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M72 Light Anti-Tank Weapon

Created this as a way to learn how to model using subdivision and turbosmoothing.

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Stargate Legacy

Various weapons I have created for the Stargate Legacy mod.

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SGL_Mangrove

Work in progress map for above mod.

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Headgear Animation

Animation of a helmet that folds away (for Stargate Legacy).

'English as tuppence, changing yet changeless as canal water, nestling in green nowhere, armoured and effete, bold flag-bearer, lotus-fed Miss Havershambling, opsimath and eremite, feudal, still reactionary Rawlinson End.'
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Noodles
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Joined: Mon May 09, 2005 3:52 pm
Location: Sweden

Re: Noodles - 3D Artist and Level Designer

Postby city14 on Mon Jul 19, 2010 7:08 pm

Pretty neat, I like a lot of it, but some of the stargate stuff is a little dirty it seems... Or not completely done maybe? Idk, looks strange...

4/5
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Re: Noodles - 3D Artist and Level Designer

Postby Noodles on Mon Jul 19, 2010 7:11 pm

city14 wrote:Pretty neat, I like a lot of it, but some of the stargate stuff is a little dirty it seems... Or not completely done maybe? Idk, looks strange...

4/5


I think I know what you mean, and if anyone knows how to change that so I can improve let me know!!
'English as tuppence, changing yet changeless as canal water, nestling in green nowhere, armoured and effete, bold flag-bearer, lotus-fed Miss Havershambling, opsimath and eremite, feudal, still reactionary Rawlinson End.'
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Joined: Mon May 09, 2005 3:52 pm
Location: Sweden

Re: Noodles - 3D Artist and Level Designer

Postby city14 on Mon Jul 19, 2010 9:32 pm

The second stargate map feels empty. Just really flat and void of any interesting objects... Besides the giant pyramid...

The animation... Is not fluid, it doesn't feel right, it's too perfect, it needs modulation...
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