cs_trepidation

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cs_trepidation

Postby pk_hunter on Fri Feb 26, 2010 2:43 am

Download!
Feedback is greatly appreciated

Evening, 'lopers.

It's amazing how a map can evolve.
This, for example, began as an experimental project under the working title "ss_pijamas."
The "ss" stood for Silent Strike which was an experimental gamemode myself and Urbanebula discovered quite by chance in which players only have 15hp, and CTs are limited to silent weapons and are outnumbered by terrorists to a ratio of around 3:1. It proved to be exceptionally fun, but these sort of things tend to be a love or hate deal - so it was changed back to regular ol' CS.

This map has been featured in several Scotch and Coffee videos, and contains the SnC offices.

There's a ton of easter eggs and secret areas, a proper radar with nav locations and more custom materials than you can shake a stick at.

Enjoy.

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Download!
Feedback is greatly appreciated
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Re: cs_trepidation

Postby jgoodroad on Fri Feb 26, 2010 2:54 am

looks epic.
when in doubt... type kill in console

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Major Banter wrote:How the hell do you package a BSP?

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current projects: ow_quarry 25%, Urban Grotto 18%
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Re: cs_trepidation

Postby Armageddon on Fri Feb 26, 2010 3:19 am

Looks great.
:-)

:-)
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Re: cs_trepidation

Postby pk_hunter on Fri Feb 26, 2010 1:16 pm

cheers, folks.

The bots are pretty good at it by the way, so don't be hesitatin' to play it alone ;D
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Re: cs_trepidation

Postby Habboi on Fri Feb 26, 2010 8:10 pm

Wow, just wow. This is like the best CSS map I've played up to this point. It has a great atmosphere and unlike most maps you've got a clever amount of easter eggs that are really fun to find (without cheating).

You weren't kidding about the bots. They seemed to know what they were doing and didn't get stuck or anything.

Good job!
Last edited by Habboi on Fri Feb 26, 2010 8:12 pm, edited 1 time in total.
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Re: cs_trepidation

Postby - Livewire - on Fri Feb 26, 2010 8:10 pm

Lovely map, great gameplay and is nice and detailed, I loved playtesting this map with Hunter right from the start!
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Re: cs_trepidation

Postby RA7 on Sat Feb 27, 2010 1:59 pm

great work, added the map at LanmaniaX
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Re: cs_trepidation

Postby pk_hunter on Sat Feb 27, 2010 11:43 pm

thanks :)
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Re: cs_trepidation

Postby neotic on Mon Mar 22, 2010 4:30 am

It might seem trivial but I love your cubicals. I remember having to do cubicals for a CS map I had and they never looked that good and crisp.
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Re: cs_trepidation

Postby zombie@computer on Mon Mar 22, 2010 8:49 am

That blues brothers board earns you a map spotlight methinks.
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Re: cs_trepidation

Postby pk_hunter on Mon Mar 22, 2010 3:18 pm

neotic wrote:It might seem trivial but I love your cubicals. I remember having to do cubicals for a CS map I had and they never looked that good and crisp.

And yet they're actually really blocky. Just goes to show what a few custom materials can do.
thanks!

zombie@computer wrote:That blues brothers board earns you a map spotlight methinks.

haha, yes please :wink:
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