[TF2] PLR Nightfall

Show off your finished maps, models and other creations. Screen shots are a must!

[TF2] PLR Nightfall

Postby Psy on Tue Jun 29, 2010 2:51 pm

Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image

Nightfall is a 3-stage PLR map that I began in May '09 as an entry for the TF2Maps.net annual contest #3 which it consequently won!

By taking feedback from the official PLR map - Pipeline - the map was designed to provide players with plenty of routes into the enemies base to help aid the breaking down of a good defence. It features neutral arenas at the center of each stage instead of chokepoints which allows players to move more freely between the bases, and mechanics to help motivate players to complete the objective in the shape of short bursts in progress once the cart reaches a downhill slope and a round timer which, upon expiring, forces both carts to slowly roll forward until either one reaches its objective.

Enjoy! :D

Links:
Download B1
Video Timelapse
TF2M Annual Contest #3 Winners Thread
User avatar
Psy
Veteran
Veteran
 
Joined: Sat Dec 03, 2005 5:41 pm
Location: United Kingdom

Re: [TF2] PLR Nightfall

Postby source-maps on Tue Jun 29, 2010 2:55 pm

nice, I'm not a big fan of payload race.. I enjoy regular payload more
but I bet this map will be added by valve :)
User avatar
source-maps
Forum Goer Elite™
Forum Goer Elite™
 
Joined: Fri Feb 09, 2007 7:50 pm
Location: The Netherlands

Re: [TF2] PLR Nightfall

Postby Ark11 on Tue Jun 29, 2010 9:36 pm

Excellent as always Psy!
Psy wrote:Nightfall is a 3-stage PLR map that I began in May '09 as an entry for..

It took you since May 09 to finish this map???
"Drop kick me Jesus, through the goalposts of life." - Robert Bare
User avatar
Ark11
Senior Member
Senior Member
 
Joined: Mon May 24, 2010 10:02 pm
Location: Sydney, Australia

Re: [TF2] PLR Nightfall

Postby Psy on Wed Jun 30, 2010 10:19 am

I stopped work on it in January and finished it off yesterday.
User avatar
Psy
Veteran
Veteran
 
Joined: Sat Dec 03, 2005 5:41 pm
Location: United Kingdom

Re: [TF2] PLR Nightfall

Postby [JFG]Propaganda on Sat Jul 03, 2010 3:39 am

I like it Psy, it's quality, but once again so tired of the default texture set. A custom set could take something like this to a new level.
Image
[JFG]Propaganda
Been Here A While
Been Here A While
 
Joined: Mon Apr 17, 2006 10:25 pm

Re: [TF2] PLR Nightfall

Postby Phott on Sat Jul 03, 2010 9:51 am

[JFG]Propaganda wrote:I like it Psy, it's quality, but once again so tired of the default texture set. A custom set could take something like this to a new level.

I agree.

Your levels are top notch work, brush work is great and balanced with use of models. Choice of textures looks great, but it's like any "standard" TF2 map that came with the release.
User avatar
Phott
Veteran
Veteran
 
Joined: Thu Sep 11, 2008 6:34 pm

Return to Showcase

Who is online

Users browsing this forum: No registered users