http://forums.tf2maps.net/downloads.php?do=file&id=1777
My current project. Hopefully I'll get a beta out this weekend and it'll be close to release. The alpha tests I did were helpful in getting an enjoyable layout. It had to change quite a bit from my first layout.
I did a few things to try and contain turtling and encourage players to get outside of the base.
spawns are inside/next to base, enemy team doesn't have to go directly past it.
intel room is fairly wide open so a sentry can't be tucked into a corner where it's invulnerable.
multiple entrances into intel, fast to get out of intel room.
spawns have multiple exits to discourage campers.
Latest pic

Overhead
guess I'll have to come back with overhead shot
Old pic of base front

















