The Never to be Finished Map Pimpage Thread!

Reveal what you have made so far and get feedback on development.

Re: The Never to be Finished Map Pimpage Thread!

Postby Armageddon on Mon Jul 11, 2011 5:34 am

Must have St. Elsewhere... AND THAT FIRST MAP WITH THE CHAIR AND SPIKES!!! JUST! MUST! HAAAAAAVEEEE!!!
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Re: The Never to be Finished Map Pimpage Thread!

Postby no00dylan on Tue Jul 12, 2011 12:47 am

Can not has. Those files have long since left my computer.
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Re: The Never to be Finished Map Pimpage Thread!

Postby Smurftyours on Tue Jul 12, 2011 1:07 am

What about that one with the sexy lighting in the arched hallway.
jangalomph wrote:Wise words from a wise man. ^
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Re: The Never to be Finished Map Pimpage Thread!

Postby no00dylan on Tue Jul 12, 2011 2:01 am

Gone daddy gone.
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Image heavy! :D

Postby goldendeed on Tue Jul 12, 2011 12:12 pm

Darn, I was hoping they weren't all gone. Oh Well.

Anyway, Heres my go:

The gentle sound of waves washing to shore, a strange forest, a dream I once had.
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(The skybox wouldn't turn off.) A stalker-esque map I was working, went no where.
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A testing of scripted sequences, kind of choppy imo. They precede to run in and slaughter ' dangerous rebel scum' Go combine! :D
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A map that was supposed to be for starship troopers roleplay, complete with working toggle force fields and base alarms. Custom Skybox still uncooperative :\ ( Deleted a while back I believe, bear with me now. XD )
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An eerily good partially-completed replication of my house in source, everyones gotta do it sometime! :D
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A city full of enemies and 'bosses' for my friend to mess around in, not complete...
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A creepy-awesome ZP:S or Zombie Master map that never was. A latest and a pride and joy. I feel like I hit the atmosphere spot-on. (pro-tip(?): create_flashlight)
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Well that took a while to get out. C&C welcome and appreciated as always.
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Re: The Never to be Finished Map Pimpage Thread!

Postby LordDz on Tue Jul 12, 2011 1:15 pm

The last map could have been creepy as hell to play :)
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Re: The Never to be Finished Map Pimpage Thread!

Postby Frips on Sun Jul 31, 2011 3:46 am

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Alas, it was never meant to be.
(I apologize if any of these have been posted before, its been a while since I posted).
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Re: The Never to be Finished Map Pimpage Thread!

Postby Jike on Sun Jul 31, 2011 10:54 am

Frips, that first map has BEAUTIFUL brushwork!
-Jike
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Re: The Never to be Finished Map Pimpage Thread!

Postby Jangalomph on Sun Jul 31, 2011 3:24 pm

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http://www.nomoreroominhell.com
I don’t know whether I was right or wrong, I guess I’ll never know… But I made it. And I guess I should be thankful for that. - Strelok
Has anyone really been far even as decided to use even go want to do look more like?
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Re: The Never to be Finished Map Pimpage Thread!

Postby LordDz on Sun Jul 31, 2011 5:41 pm

Guys, either you are in the wrong thread, showing awesome maps, or you are completely retarded.
If you're that retarded that you make so awesome maps and don't even finish them..

Just release it.
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Re: The Never to be Finished Map Pimpage Thread!

Postby Jangalomph on Sun Jul 31, 2011 7:07 pm

I'll probably end up releasing all of my sabotage maps, that mod will never be finished.
http://www.nomoreroominhell.com
I don’t know whether I was right or wrong, I guess I’ll never know… But I made it. And I guess I should be thankful for that. - Strelok
Has anyone really been far even as decided to use even go want to do look more like?
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Re: The Never to be Finished Map Pimpage Thread!

Postby TheDanishMaster on Mon Aug 01, 2011 12:04 am

Will Sabotage never be finished? FFFFFFFFFFFFFFFFUUUUUUUUUUUU- I was getting sick of that f*cking sniper anyways XD
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Re: The Never to be Finished Map Pimpage Thread!

Postby Stormy on Mon Aug 01, 2011 7:57 am

Man why do dev textures look so damn sexy. My maps always look great in dev textures and horrible after the texture pass. Also Frips are all those brushes set to lightmap scale 2 or what? And what are your sun settings there? I can never replicate that nice sunny day look properly.
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Re: The Never to be Finished Map Pimpage Thread!

Postby Frips on Mon Aug 01, 2011 1:16 pm

I do not classify my projects nearly as good as the other awesomeness in this thread, but the first two suffered from mod-failure syndrome (Project Hull Breach), and the third was an FY concept map (one that wasn't a box with boxes) that never got finished.

The majority of the dev stuff has the default lightmap scale, some more precise scales on the textured one.
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Re: The Never to be Finished Map Pimpage Thread!

Postby darkpivot on Mon Aug 01, 2011 1:45 pm

jangalomph wrote:I'll probably end up releasing all of my sabotage maps, that mod will never be finished.


*Manly tear*
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