The Official Interlopers "Map Pimpage Thread"

Reveal what you have made so far and get feedback on development.

Postby wiggle987 on Thu Jun 02, 2005 1:47 pm

Yeah I'll try and pimp them up a bit, they do seem a bit lacking. Anyways I had a test with Slash101 and some other people and the results were quite good.
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Postby matteh on Thu Jun 02, 2005 1:55 pm

Oh god, hes been hit by the vending machine curse!
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Postby wiggle987 on Thu Jun 02, 2005 2:02 pm

It wants blood!
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Postby matteh on Thu Jun 02, 2005 2:54 pm

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RARRRR!!!~
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Postby Grim Reaper on Thu Jun 02, 2005 3:06 pm

NIce MAp!!

Dont you see (wiggle) that in the hallway there is a broken wall, but it totally doesnt go, try selecting it and pressing the delete, it works wonders. LOL. :P
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Postby Spartan on Thu Jun 02, 2005 3:07 pm

The above pictures do look nice but if you break that room down all it is, is a rectangular room with props in it. Nothing else.
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Postby matteh on Thu Jun 02, 2005 3:18 pm

Spartan wrote:The above pictures do look nice but if you break that room down all it is, is a rectangular room with props in it. Nothing else.


The walls arnt flat. You can't see that in the screens. And, well, its WIP.
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Postby Spas12 on Thu Jun 02, 2005 8:10 pm

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Postby YokaI on Fri Jun 03, 2005 12:22 am

This remake would do alot better if it were a dm map, evey1 would love it (i think)

OH NO, ITS THE FUTURE AND THE BUILDINGS ARE FLOATING AND THE BOTTOM IS INTIRELY SEETHROUGH! AHHH

yeah, fix that lol
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Postby Blink on Fri Jun 03, 2005 12:34 am

Spartan wrote:The above pictures do look nice but if you break that room down all it is, is a rectangular room with props in it. Nothing else.


So was most of HL2, what's your point?
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Postby Spas12 on Fri Jun 03, 2005 12:45 am

Its not a remake!!!!
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Postby Ozymandias on Fri Jun 03, 2005 8:34 am

matteh, what all have you put around those flourescent lights too make them look like that? Whenever I use env_lightglow to get that glare look around a flourescent light, it ends up looking just off. Yours look sweet though, what's your secret (if any)?
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Postby Blink on Fri Jun 03, 2005 9:01 am

Probably env_sprite
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Postby matteh on Fri Jun 03, 2005 11:11 am

yeah, env_sprite using the light_glow3.vmy sprite, thats all.
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Postby JonnyS on Fri Jun 03, 2005 1:27 pm

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