It is currently Wed Apr 17, 2024 10:00 pm
Fulcrum wrote:Holiest cow it might be nice to have the light from behind the grate casting a shadow on the wall. This could be achieved by turning off the light in that coridoor and ramping up the reflection from the walls so the area isnt engulfed in darkness. Everyone loves fancy shadows
nub wrote:Nonsense. Propper that grate wall then add it to the lights.rad file to cast texture shadows. Make sure to compile with texture shadows and static prop lighting enabled. You'll have insanely awesome shadows. Just make sure to set the lightmap scale on the faces of the hallway to 4 (or 2 if you're feeling insane).
nub wrote:Very nice.
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