The Official Interlopers "Map Pimpage Thread"

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Re: The Official Interlopers "Map Pimpage Thread"

Postby YokaI on Thu Jun 10, 2010 4:08 am

MáØ wrote:Cliffs better now?


Yes, I think it's a substantial improvement, but also what Unstoppable Florence said.
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Re: The Official Interlopers "Map Pimpage Thread"

Postby Armageddon on Thu Jun 10, 2010 4:25 am

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Re: The Official Interlopers "Map Pimpage Thread"

Postby MáØ on Thu Jun 10, 2010 4:41 am

Nice shadows, but the vent and manhole look out of place, too clean.
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Re: The Official Interlopers "Map Pimpage Thread"

Postby Armageddon on Thu Jun 10, 2010 5:34 am

Is this dirty enough for you Mao? :P

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Re: The Official Interlopers "Map Pimpage Thread"

Postby MáØ on Thu Jun 10, 2010 5:37 am

Hardy har har >.>

And yes it does look better now.
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Re: The Official Interlopers "Map Pimpage Thread"

Postby coder0xff on Thu Jun 10, 2010 8:43 am

Zombie Dawgs wrote:
jgoodroad wrote:Improvement is improved!
the logo makes me wish you could dual wield smgs... and magnums.


Well if I get a modeler, you might :D

Not magnums though. :P


Yeah, not even an experience whore can handle the recoil of two magnums simultaneously.
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Re: The Official Interlopers "Map Pimpage Thread"

Postby Gary on Thu Jun 10, 2010 11:40 am

Armageddon wrote:Is this dirty enough for you Mao? :P

http://dl.dropbox.com/u/5479044/steel_cage0010.jpg


Env_projectedtexture I see. Looks nice.
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Re: The Official Interlopers "Map Pimpage Thread"

Postby Miigga on Thu Jun 10, 2010 12:41 pm

Image

stuff
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Re: The Official Interlopers "Map Pimpage Thread"

Postby jgoodroad on Thu Jun 10, 2010 6:38 pm

coder0xff wrote:
Zombie Dawgs wrote:
jgoodroad wrote:Improvement is improved!
the logo makes me wish you could dual wield smgs... and magnums.


Well if I get a modeler, you might :D

Not magnums though. :P


Yeah, not even an experience whore can handle the recoil of two magnums simultaneously.


then alternating...
===[]"

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Re: The Official Interlopers "Map Pimpage Thread"

Postby Zombie Dawgs on Thu Jun 10, 2010 7:38 pm

jgoodroad wrote:
coder0xff wrote:
Zombie Dawgs wrote:
jgoodroad wrote:Improvement is improved!
the logo makes me wish you could dual wield smgs... and magnums.


Well if I get a modeler, you might :D

Not magnums though. :P


Yeah, not even an experience whore can handle the recoil of two magnums simultaneously.


then alternating...


Image
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Re: The Official Interlopers "Map Pimpage Thread"

Postby joe_rogers_11155 on Thu Jun 10, 2010 9:34 pm

skoften wrote:Image


What if you covered the curved wall with metal in case people tried to shoot portals at it?

Portals don't stick to curved surfaces, correct? Then you should make it "obvious" even though it's "obvious". By not building the wall out of concrete, which is a known portal-friendly material, you can get around that problem.

Just IMO.

Plus, I'm looking at the metal band on the wall that starts on the left, goes under the window, onto the next wall...then it suddenly changes color to a darker blackish color. Why the harsh, sudden change in color? Can you fix that? Also, there's a vertical metal band that reaches up to the ceiling...but you can see that the right-side seam on the wall doesn't connect with the right-hand seam on the ceiling.

Maybe I'm nit-picking, but I think fixing those things would make the level look way better.
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Re: The Official Interlopers "Map Pimpage Thread"

Postby skoften on Thu Jun 10, 2010 10:20 pm

thanks for the critique. The walls are not portable. The floor in the pits are the only portable materials in this area

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The sudden change in light does look odd but i think it is ok. ill fix the curved walls :D
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Re: The Official Interlopers "Map Pimpage Thread"

Postby stoopdapoop on Thu Jun 10, 2010 10:26 pm

Zombie Dawgs wrote:
jgoodroad wrote:
coder0xff wrote:
Zombie Dawgs wrote:
jgoodroad wrote:Improvement is improved!
the logo makes me wish you could dual wield smgs... and magnums.


Well if I get a modeler, you might :D

Not magnums though. :P


Yeah, not even an experience whore can handle the recoil of two magnums simultaneously.


then alternating...


Image


I'm going to have to animate that now.
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Re: The Official Interlopers "Map Pimpage Thread"

Postby Gradius on Thu Jun 10, 2010 11:45 pm

Miigga wrote:Image

stuff

You're a fucking machine, Migga.
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Re: The Official Interlopers "Map Pimpage Thread"

Postby Hazard24 on Fri Jun 11, 2010 5:57 pm

I noded my map... yay
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