The Official Interlopers "Map Pimpage Thread"

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Re: The Official Interlopers "Map Pimpage Thread"

Postby Armageddon on Mon Mar 26, 2012 12:19 am

You mean the ash? I believe it is in env_embers or func_precipitation.

edit: ninjas, ninjas everywhere.
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Re: The Official Interlopers "Map Pimpage Thread"

Postby andy4729 on Mon Mar 26, 2012 12:21 am

Armageddon wrote:You mean the ash? I believe it is in env_embers or func_precipitation.

edit: ninjas, ninjas everywhere.


Ahh, thanks. Never used those before. They look awesome.
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Re: The Official Interlopers "Map Pimpage Thread"

Postby srredfire on Mon Mar 26, 2012 2:43 am

andy4729 wrote:
Armageddon wrote:You mean the ash? I believe it is in env_embers or func_precipitation.

edit: ninjas, ninjas everywhere.


Ahh, thanks. Never used those before. They look awesome.


WOW I SAID IT BEFORE HIM, WHY DON'T I GET A THANK YOU!!?!!?//1?!?!?1?/1/1
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Re: The Official Interlopers "Map Pimpage Thread"

Postby Black_Stormy on Mon Mar 26, 2012 4:06 am

Because you're a peanut.
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Re: The Official Interlopers "Map Pimpage Thread"

Postby andy4729 on Mon Mar 26, 2012 11:15 am

Lol, didn't see yours srredfire as it was on the previous page.

Thank you too! :D
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Re: The Official Interlopers "Map Pimpage Thread"

Postby Generalvivi on Tue Mar 27, 2012 6:52 am

Hey guys,

Just a bit of fun, I was sick on a Sunday and was playing Rage. I decided to script one of their mini games in UDK. It was a fun exercise!

Download: http://dl.dropbox.com/u/7143052/Ruins_Game_01.udk

(A video I found online of the game being played)


(My gameplay video)


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Just having some fun! I might try and add some skill based elements in the future.

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Last edited by Generalvivi on Wed Mar 28, 2012 7:58 am, edited 1 time in total.
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Re: The Official Interlopers "Map Pimpage Thread"

Postby Dives on Tue Mar 27, 2012 7:53 am

Neat! I thought that game in Rage was pretty dumb so some skill elements added would be a nice improvement.
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Re: The Official Interlopers "Map Pimpage Thread"

Postby skoften on Tue Mar 27, 2012 11:16 am

I like the minigame just how it is and it is indeed a cool puzzle for practicing scripting, nice :!:
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Re: The Official Interlopers "Map Pimpage Thread"

Postby nub on Tue Mar 27, 2012 8:16 pm

That looks like a fun little project. You should consider going the extra mile if you have the time to kill and make it look really cool and detailed. You could even create a menu option that enables or disables skill elements so people can choose for themselves how to play.
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Re: The Official Interlopers "Map Pimpage Thread"

Postby Generalvivi on Wed Mar 28, 2012 7:58 am

Added a download link!
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Re: The Official Interlopers "Map Pimpage Thread"

Postby DarkIceJack on Sun Apr 01, 2012 2:32 am

Here is a little picture from my new css map i have been working on, there's still plenty to work on in terms of getting the layout right, still have to do some models, and have some brushwork still to do

Feedback is always welcome.

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Re: The Official Interlopers "Map Pimpage Thread"

Postby DonPunch on Sun Apr 01, 2012 2:52 am

thats a lot of open space
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Re: The Official Interlopers "Map Pimpage Thread"

Postby DarkIceJack on Sun Apr 01, 2012 4:56 am

I should have said that this is just the outside area, it will be full of cars/trucks etc. haven't showed any inside areas because they have yet to be sorted out.
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Re: The Official Interlopers "Map Pimpage Thread"

Postby joe_rogers_11155 on Sun Apr 01, 2012 8:42 am

ther's nothing wrong with the open area IMO, its just that the dumb players will be easy targets. there should be an underground tunnel through this area.
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Re: The Official Interlopers "Map Pimpage Thread"

Postby Gary on Sun Apr 01, 2012 9:04 am

DonPunch wrote:thats a lot of open space


That's a lot? So I shouldn't continue with my gm_flatgrass CS:S port?
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