The Official Interlopers "Map Pimpage Thread"

Reveal what you have made so far and get feedback on development.

Re: The Official Interlopers "Map Pimpage Thread"

Postby source-maps on Mon Jun 07, 2010 9:51 pm

the fat jokes are kinda mean, gabe looks like such a nice guy
User avatar
source-maps
Forum Goer Elite™
Forum Goer Elite™
 
Joined: Fri Feb 09, 2007 7:50 pm
Location: The Netherlands

Re: The Official Interlopers "Map Pimpage Thread"

Postby jgoodroad on Mon Jun 07, 2010 10:15 pm

his voice doesn't sound fat...
===[]"

Image
current projects: nmo_boardwalk, nmo_asylum
User avatar
jgoodroad
Senior Member
Senior Member
 
Joined: Thu Apr 09, 2009 4:44 am
Location: on a boat... unless it's a farm.

Re: The Official Interlopers "Map Pimpage Thread"

Postby city14 on Mon Jun 07, 2010 11:17 pm

Oh, no I don't want to be mean, but that's just a hilarious quote...

REGARDLESS! WHERE IS THE PIMPAGE?!
coder0xff wrote:I wonder if Gabe ever lies in bed at night, thinking about all the fat jokes, and just cries himself to sleep, wiping his tears away with one-thousand dollar bills.
User avatar
city14
Pheropod
Pheropod
 
Joined: Tue Jun 16, 2009 8:35 pm
Location: Troutdale, Oregon

Re: The Official Interlopers "Map Pimpage Thread"

Postby source-maps on Mon Jun 07, 2010 11:55 pm

city14 wrote:Oh, no I don't want to be mean, but that's just a hilarious quote...

REGARDLESS! WHERE IS THE PIMPAGE?!


I was not refering to you, but the internet in general
User avatar
source-maps
Forum Goer Elite™
Forum Goer Elite™
 
Joined: Fri Feb 09, 2007 7:50 pm
Location: The Netherlands

Re: The Official Interlopers "Map Pimpage Thread"

Postby MáØ on Tue Jun 08, 2010 7:47 am

Mkay, time for some self pimpage (in b4 peanut galley >.>).

Started on this and have no idea where its going or what it's for but I feel its good looking enough to post :d

Image

Image

Image

Thoughts/crits very welcome, not sure what to do with this..
User avatar
MáØ
Pheropod
Pheropod
 
Joined: Fri May 22, 2009 5:14 pm
Location: BC, Canada

Re: The Official Interlopers "Map Pimpage Thread"

Postby YokaI on Tue Jun 08, 2010 8:32 am

Looks nice, but I'm not a huge fan of the texture that you used for the window trims / the wall trims. I also feel that cliffs are unrealistically flat when it comes to the Z-axis, and the way the cliffs often flush with the top of some buildings makes the whole scenery rather unconvincing.

Looking at it though, there's something really notable with the way you've placed walls, it seems like you are truly considering game play when making these levels, which I could be completely wrong (which wouldn't be the first time) but definitely felt like it would be good to share that this level, in concept, feels more playable than most maps, without having to place random crates / boxes for cover.

Lastly, you used 2 chimney props that are exactly the same in the first picture, when it would probably be more interesting to have something at the top like the roof-exit for the stairwell. :| Can't really word it well, but I could probably get a picture.

I'm feeling the lighting though.
YokaI
Forum Goer Elite™
Forum Goer Elite™
 
Joined: Fri Dec 03, 2004 12:38 am

Re: The Official Interlopers "Map Pimpage Thread"

Postby Miigga on Tue Jun 08, 2010 10:45 am

This map has now been released! viewtopic.php?f=3&t=32934

Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image

This map has now been released! viewtopic.php?f=3&t=32934
Miigga
Regular
Regular
 
Joined: Tue May 19, 2009 2:37 pm

Re: The Official Interlopers "Map Pimpage Thread"

Postby Hollow on Tue Jun 08, 2010 1:00 pm

My first attempt at a Portal map :D
Image
Image
its still very WIP, and probably just going to be a test.
User avatar
Hollow
Ubisoft/Monothetic
 
Joined: Thu Aug 14, 2008 12:38 pm
Location: London, UK

Re: The Official Interlopers "Map Pimpage Thread"

Postby skoften on Tue Jun 08, 2010 2:04 pm

The Hollow Night wrote:My first attempt at a Portal map :D
Image
its still very WIP, and probably just going to be a test.

ok i have patents on these spotlights hollow you better pay :jingle:
Last edited by skoften on Tue Jun 08, 2010 2:19 pm, edited 1 time in total.
User avatar
skoften
May Contain Skills
May Contain Skills
 
Joined: Thu Apr 09, 2009 3:30 pm
Location: Ôåg¾´Ôåg¾´Ôåg¾´Ôåg¾´Ôåg¾´Ôåg¾´Ôåg¾´

Re: The Official Interlopers "Map Pimpage Thread"

Postby Chopium on Tue Jun 08, 2010 2:09 pm

One thing that I've noticed is that there are more symmetrical patterns in tile size and placement than there would initially seem to be...food for thought for Portal mappers.
User avatar
Chopium
Senior Member
Senior Member
 
Joined: Sun Apr 12, 2009 1:52 am
Location: Illinois

Re: The Official Interlopers "Map Pimpage Thread"

Postby MáØ on Tue Jun 08, 2010 4:12 pm

Cliffs better now?

Image

Image
User avatar
MáØ
Pheropod
Pheropod
 
Joined: Fri May 22, 2009 5:14 pm
Location: BC, Canada

Re: The Official Interlopers "Map Pimpage Thread"

Postby Unstoppable Florence on Tue Jun 08, 2010 4:57 pm

I like it when you post stuff, Mao, it's always bright and lovely. Makes a change from all the glum darkness.

I agree with Yokai on the window textures, but I think you could get away with using them if you have them recessed into the wall. By having them flush, you just make their flatness more apparent. In addition, maybe try having them shaded by an overhang, that way the viewer's attention is on the light/dark contrast, not the shape contrast. Failing all of those, use a better texture. :D

Last criticism is the chimneys. They are flush with the top rim and it looks wrong. Either move them back into the building or build an external chimeny shaft.

Besides that, the whole thing this is very well done! Now make some gameplay.
Dives wrote:Source is kinda like that really old guy in your family that keeps getting older and older and just won't die, but he tells really great stories. And craps the bed on occasion.
User avatar
Unstoppable Florence
Been Here A While
Been Here A While
 
Joined: Sun Jan 17, 2010 11:59 pm

Re: The Official Interlopers "Map Pimpage Thread"

Postby jgoodroad on Tue Jun 08, 2010 8:45 pm

so this is an EP2 map? looks a little bit like counter-strike...but I can't tell the difference anymore...
===[]"

Image
current projects: nmo_boardwalk, nmo_asylum
User avatar
jgoodroad
Senior Member
Senior Member
 
Joined: Thu Apr 09, 2009 4:44 am
Location: on a boat... unless it's a farm.

Re: The Official Interlopers "Map Pimpage Thread"

Postby Armageddon on Tue Jun 08, 2010 9:53 pm

Any map that is bright and has a militia skybox is a css map?
User avatar
Armageddon
Forum Goer Elite™
Forum Goer Elite™
 
Joined: Sun Dec 14, 2008 5:53 am

Re: The Official Interlopers "Map Pimpage Thread"

Postby TicTac on Wed Jun 09, 2010 2:30 am

Mr. Chop wrote:One thing that I've noticed is that there are more symmetrical patterns in tile size and placement than there would initially seem to be...food for thought for Portal mappers.

I do that a lot :p Whole walls are just copied and flipped, because noone will notice as they fling themselves about :D
Competent Level Designer, 3D Artist.
I don't really look like my avatar
User avatar
TicTac
Veteran
Veteran
 
Joined: Sat Aug 02, 2008 1:30 am
Location: Philadelphia
PreviousNext

Return to Under Construction

Who is online

Users browsing this forum: No registered users

cron