by Major Banter on Tue Sep 10, 2013 8:40 pm
It's looking good so far, but the name is what truly defines a map. It's what makes people click on a link for it, it's all people have to run off when it's in the lobby list, it's what they remember it by, it's what sets a fundamental expectation up in their minds. I also expected yet another gas station/refinery only to find a nice, old school cobalt grey map that looks totally different from what I envisioned.
Never underestimate the power of every element you put into your map - the name is just as important. If you're going to keep it simple, at least make it relate very heavily to the theme. Cases in point; cs_office, cs_italy, cs_chateau. You remember them, you identify them, you know what they're about. Simple, but effective. Hell, de_dust conveys a very particular image.
Even the name for my WIP NMRiH map is nmo_benzyn - 'fuel' in Ukrainian. What does it tell you? We're in an Eastern Bloc country, and the map will be focused around gasoline. The main objective location? A gas station. The main objective? A gas can. Hollow's map? Can't really remember the name. de_contention maybe? I had to look up Sathor's de_investment, which is ok at best. de_blackgold? Brilliant. Concise, to the point, a fantastic summary,
Seriously man, I absolutely love the style. Don't wreck it with a shit name or one that doesn't fit.