Will test when coming home.

EDIT: I think I broke your mod
https://dl.dropboxusercontent.com/u/731 ... rs/dz2.demOkay, played it some. It has very much potentional, once you get the art going.
I had problems throwing grenades down these two, if I standed on top of them and throwed nades directly down, they wouldn't go down.


I had to stand away from it and drop them down. (When the shield was up).
At this place, there were some crates. If you're quick you can pick up one and well.. There was a player clip preventing me from jumping over, but still, I prefer when the environment is blocking me, not invisible walls.

After the "Gassing and red lights show", could you place the level change a bit further away? The doors opened, I thought everything was good then the turrets started shooting at me and then there was a level change and the door was closed.
The wooden ladders make metallic sounds, can it be changed somehow?
I did record a few demos too, if they help you somewhat:
DemosI did try this on my laptop, it's close to it's ending age but I had some major FPS-spikes outdoors, might wanna check if you can do some optimizations on the outside? Oh and there was no crosshair.
I'll play some more later on.