Sounds looping for no reason

Ambient sounds, game effects and music creation.

Sounds looping for no reason

Postby Jim the Hermit on Mon Feb 22, 2010 4:21 am

I'm trying to make Gordon HL2 talk and I'm using Max Payne's voice with ambient_generics played everywhere.
Even though Is NOT Looped is checked, some of the wavs loop anyway and others don't.

Stopping the wav or even killing it doesn't make the loop stop
Anyone have an idea?
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Re: Sounds looping for no reason

Postby reepblue on Mon Feb 22, 2010 11:26 pm

I have this issue with one of my projects aswell. The only solution I can think of is to make a vcd file and set the Sound level to SNDLVL_TALKING.
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Re: Sounds looping for no reason

Postby [JFG]Propaganda on Mon Feb 22, 2010 11:33 pm

How are you triggering the sound?
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Re: Sounds looping for no reason

Postby TicTac on Tue Feb 23, 2010 12:03 am

I've had this problem before, it might be because you have cue points inserted into your sound file
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Re: Sounds looping for no reason

Postby Jim the Hermit on Tue Feb 23, 2010 1:03 am

TicTac wrote:I've had this problem before, it might be because you have cue points inserted into your sound file


How do I get rid of cue points. I use Goldwave
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Re: Sounds looping for no reason

Postby [JFG]Propaganda on Tue Feb 23, 2010 2:00 am

I have had this problem with a non looping sound. Depends on how it's triggered. For goldwave select "tools, cuepoints" then just deleted them.
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Re: Sounds looping for no reason

Postby Jim the Hermit on Fri Feb 26, 2010 3:37 am

I figured it out, thanks anyway- cue points were the problem
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