ZBrush - Need help

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ZBrush - Need help

Postby Garrador on Thu Feb 14, 2008 7:04 pm

Hi! I just started using zbrush instead of Mudbox. Aaand I wonder:

I sculpted it; finito. But then some overlapping issues fckd up my normal map, so I fixed them in max and re-exported. But now I really need to know if I can import uv*s from another mesh onto my sculpt?`Mudbox could do it, so Im sure zbrush can too. But how?

I really need this, so if you know it, please post.

Thanks.
You click on Build or type
make (or some equivalent), and you are astonished, then mortified, as you realize that the whole world is being
recompiled and relinked!
- Scott Meyers
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