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"unlitgeneric"
{
"$basetexture" "particle\fire_particle_2\fire_particle_2"
$vertexcolor 1
$vertexalpha 1
$translucent 1
$additive 1
}
Black_Stormy wrote:Mate VTF stands for Valve Texture Format, and is an image file, like a .png. VMT stands for Valve Material... something? and is a text file which defines the material properties. This involves paths to images and what to do with them. For instance $basetexture is the base texture for the material. The engine reads the VMT file (simple text) and creates the material based on what it says. You'll want to read up on them and do a few tutorials to get the hang of it. After a while you'll be playing with them all over the place.
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