Frozenbyte's Trine Editor released

Discuss the industry, development techniques and other general topics

Frozenbyte's Trine Editor released

Postby Black_Stormy on Sat Oct 04, 2014 11:31 pm

http://www.frozenbyte.com/2014/09/froze ... d-trine-2/

I have been wanting to fiddle with this game since I played it, so glad it's out now. The lighting is so beautiful and the shaders look amazing. It's wysiwyg and play in editor.

I've had a little play with it and while it looks daunting it's not too hard to figure out if you play around. Anyone else interested in this engine/editor? Jimonions, you should like this, your stuff always reminds me of Trine.
User avatar
Black_Stormy
May Contain Skills
May Contain Skills
 
Joined: Sun Nov 28, 2010 6:03 am
Location: Cairns, QLD, AUS

Re: Frozenbyte's Trine Editor released

Postby jimonions on Sun Oct 05, 2014 5:07 pm

Yea I downloaded right away. Looots of interesting techniques used. Took a look at pretty much all the maps. As for how to use it I haven't a clue. It is quite confusing and unlike other editors or 3D apps.

Either way I was wondering how they did a lot of things and having this cleared up a lot of them. specifically the parallax effect with smoke and lighting. They are all just flat planes with minimal particle effects. Most of the background distance blur and fog have very unique shaders though. The water is actually fairly simple. Just colour corrected and a moving refracted caustic material in front of the camera.
Unfortunately source will not be able to do many of this except break. Only way is to possibly fix the current problems and authorize new shaders.
The water surface looks realy nice. It may actually be possible to fake it but with really hacky techniques. Maybe in my free time I can find a way.
-my picasa web albums page where I put some of the things I make-
https://picasaweb.google.com/112749119891313313688
User avatar
jimonions
Regular
Regular
 
Joined: Tue Feb 01, 2011 10:41 am

Re: Frozenbyte's Trine Editor released

Postby joe_rogers_11155 on Sun Oct 05, 2014 11:29 pm

jim, you are an inspiration to us all.
"Day breaks, but decay soon follows." - Ava Winona
Image
Currently developing in radio silence... 99 Bolts
Here's another project of mine... Assault on Overwatch
Are you new to Source SDK? VDC
User avatar
joe_rogers_11155
Veteran
Veteran
 
Joined: Wed Oct 08, 2008 11:11 pm
Location: United States

Re: Frozenbyte's Trine Editor released

Postby Riomaki on Mon Oct 06, 2014 5:04 pm

Frozenbyte does a lot of neat stuff for its fans. It wasn't too long ago that they retrofit online co-op into Trine 1 in a free update. Developers just don't do that kind of thing anymore. They are the kind of developer I feel good about supporting - not the type that's constantly trying to get one over on customers and shake them down for a few extra bucks of DLC.
Riomaki
Regular
Regular
 
Joined: Sun Jul 14, 2013 12:28 am

Return to Game Development

Who is online

Users browsing this forum: No registered users

cron