Raindrop Mod

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Raindrop Mod

Postby aTam on Mon Aug 15, 2011 9:42 pm

Anyone know how to get in contact with them besides twitter?

I was wondering if I could use their custom map content stuff to make a CSS map with for my new CSS game mode I made (Hoping to have the map ready for CS: GO too). I thought it looks really great.

If anyone knows how I can get permission to use their great stuff let me know.
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Re: Raindrop Mod

Postby Turd Ferguson on Mon Aug 15, 2011 9:49 pm

U like starting threads dont you?

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Re: Raindrop Mod

Postby aTam on Mon Aug 15, 2011 10:02 pm

it's like my second thread in years...
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Re: Raindrop Mod

Postby Turd Ferguson on Mon Aug 15, 2011 10:04 pm

Its your second thread in like 20 minutes
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Re: Raindrop Mod

Postby Major Banter on Mon Aug 15, 2011 10:10 pm

On a semi-serious note, the Raindrop team won't release anything, and neither should they. Get your own content.
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Re: Raindrop Mod

Postby aTam on Mon Aug 15, 2011 10:14 pm

I have always shared my own content. There is a possibility they may share with me as others have. Why do you think they shouldn't?

For me to use their content to create a CSS map would be a lot of fun, and just more usage out of the content people put time into. It is best to share, you don't think so?
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Re: Raindrop Mod

Postby Surfa on Mon Aug 15, 2011 10:15 pm

They have gone commercial therefore there is like no chance they will release anything.
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Re: Raindrop Mod

Postby nub on Tue Aug 16, 2011 7:52 am

People who share content they've created do it because they created it for that sole purpose, or because it wasn't made for a professional project.

I actually didn't know the team working on Raindrop went commercial until reading this thread. Since that's the case, you're never going to get any of their content until the game is actually out, and even then I wouldn't condone porting their content to use for yourself.

Hell I highly doubt they'd share their content if it were still just a mod.
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Re: Raindrop Mod

Postby DonPunch on Tue Aug 16, 2011 9:41 pm

nub wrote:People who share content they've created do it because they created it for that sole purpose, or because it wasn't made for a professional project ... Hell I highly doubt they'd share their content if it were still just a mod.



Anyone who releases a game shares their content with the modding world.
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Re: Raindrop Mod

Postby nub on Tue Aug 16, 2011 11:01 pm

Yes, it becomes available because people like to crack in to game archives or use 3D Ripper DX to grab scenes from games, but it doesn't mean it's proper to throw it in your own level in Source. It's cheap. Not all developers say "Hey here's our game, now go virtually molest it with 3D Ripper DX or crack the game archives and use our models and textures in your own maps." There's companies like Microsoft or GSC World that legalize it for their games, and that's cool and all, but that still doesn't mean you should use it for your own map. Nothing can stop people from doing it though, so it's really not worth debating. It's almost like trying to debate software piracy; there's always 3 sides to it.

You should either browse the internet looking for assets that people are willingly sharing, or learn to make your own. Besides, if you're serious about going in to the industry in the future, learning to make any kind of asset is very helpful. You can make awesome maps that consist of entirely self-made assets and you can build a portfolio for yourself.
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Re: Raindrop Mod

Postby Surfa on Tue Aug 16, 2011 11:17 pm

It doesn't really hurt if you send off an email to one of the developers.
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