How much would you pay for Hammer 2?

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Re: How much would you pay for Hammer 2?

Postby Gambini on Wed Aug 22, 2012 5:09 am

LordDz wrote:Different question.
If you had to pay 1$ every hour you have used Source Sdk, how much would you owe them?


I´d owe about u$3500 then. I´m better running away if that were the case :P

Seriously, if that were real. And even when I´d disagree with them charging for it, I would pay ten dollars. That´s the highest price I pay for any game (unless it is hl3). But I´m a poor guy that only buys games on season sales and such.
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Re: How much would you pay for Hammer 2?

Postby Armageddon on Wed Aug 22, 2012 6:06 am

$4,858, it would encourage me to idle less and actually power through working.
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Re: How much would you pay for Hammer 2?

Postby Mr. Happy on Wed Aug 22, 2012 5:15 pm

Ok, for me it's $7000.00 but alot of that is idling since the window is so small I forget to close it.

(please no one take anything I said in last nights post to mean I don't think Hammer is valuable or whatever, we all love using it and modding but still, Valve does have some catch up to do and has lost a bit of credibility, fully understanding that they don't have all the time in the world)
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Re: How much would you pay for Hammer 2?

Postby 904 on Wed Aug 22, 2012 5:21 pm

I'd pay for it if it were included in a new game release, specifically HL3-ish.. Otherwise: NO.
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Re: How much would you pay for Hammer 2?

Postby marks on Wed Aug 22, 2012 8:30 pm

Depends on the quality of the editor. If its anything close to Hammer1, no possible way I would pay anything for it.
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Re: How much would you pay for Hammer 2?

Postby joe_rogers_11155 on Wed Aug 22, 2012 9:26 pm

marks wrote:Depends on the quality of the editor. If its anything close to Hammer1, no possible way I would pay anything for it.

I understand that but for this hypothetical, we are assuming that Valve has, indeed, created "the Hammer editor of your dreams" which has some impressive upgrades. I don't want to say that this dream editor is comparable in ability to the Cryengine 3 editor...we must assume that there has been some reasonable upgrading to the editor, and that it is definitely more desireable than the current editor.
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Re: How much would you pay for Hammer 2?

Postby DonPunch on Thu Aug 23, 2012 3:10 am

joe_rogers_11155 wrote:... this dream editor is comparable in ability to the Cryengine 3 editor...


why not just get the cryengine 3 editor for free? or udk also free?

hypotheticaly :smt021
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Re: How much would you pay for Hammer 2?

Postby joe_rogers_11155 on Thu Aug 23, 2012 3:51 am

Because there are people here who have clearly not yet made the switch to a new engine. You must admit that Source has a unique feel to it that is desirable over that of Cryengine or UDK, at least to some people.
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Re: How much would you pay for Hammer 2?

Postby DonPunch on Thu Aug 23, 2012 6:10 am

I understand. Its a comfort zone thing, and honestly I think that could be a reason they aren't in a rush to release source 2. The community IS the modding comminity for source, and when they move to a current gen engine, you won't have the luxury of brush based maps anymore.

I am very impressed with what they have out now and what they continue to release. They are still the best company around.
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Re: How much would you pay for Hammer 2?

Postby vcool on Thu Aug 23, 2012 8:39 am

100% 0 dollars.
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Re: How much would you pay for Hammer 2?

Postby SotaPoika on Thu Aug 23, 2012 10:39 am

When you gotta pay for modding tools, that's when I end working on this modding stuff, because then obviously things have gone wrong, very wrong! I don't even have to tell you why paying for modding tools is just totally wrong idea. If the paid version gives me permission to make indie-games, then that's whole new story.. which I don't care about.
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Re: How much would you pay for Hammer 2?

Postby stoopdapoop on Thu Aug 23, 2012 12:14 pm

I'm with many of you guys.

I will not pay anything for modding tools.

Maybe I'd be willing to pay for something that comes with a decent licensing agreement. But it's going to be difficult for valve to compete with Unity's licensing.
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Re: How much would you pay for Hammer 2?

Postby joe_rogers_11155 on Thu Aug 23, 2012 1:12 pm

Well that is a good point. What if Valve offered the new Hammer editor to people with a limited licensing agreement where you can make a Source mod/game, push it through the Greenlight system, and sell the game on Steam...but Valve takes a hefty cut? Like 25% or 50%? Again, this is hypothetical. (Also, no Source 2 access, it is just a new editor for modding the current engines.)
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Re: How much would you pay for Hammer 2?

Postby Black_Stormy on Mon Aug 27, 2012 8:11 am

Well how many of you bought/will buy CS:GO/ASW to access the few new fancy engine features more than to play the games you bought? That's already paying to access modding tools. The difference is that valve has separated the actual item you purchased from the money you payed by rationalizing it out for you. "Oh I'm buying a game and the SDK features I am purchasing are a bonus". I'd hazard a guess that most of you are actually buying modding features and the game is the bonus.

And do we need to mention UDK? World class editor, active support, can make profit from your creation, built in version control etc etc. FREE
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Re: How much would you pay for Hammer 2?

Postby skoften on Mon Aug 27, 2012 2:27 pm

Paying LOL
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