Interlopers Particle Effect Thread

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Re: Interlopers Particle Effect Thread

Postby Surfa on Fri Feb 05, 2010 5:35 pm

I want to bath in money.
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Re: Interlopers Particle Effect Thread

Postby Armageddon on Fri Feb 19, 2010 7:53 pm

Sorry to ultra bump but I have a question. I was looking at the EP2 particles and I saw that they made multiple particles then they merged them all together so you could preview them as a whole and use them all in one particle. How do you do this?
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Re: Interlopers Particle Effect Thread

Postby stoopdapoop on Fri Feb 19, 2010 8:00 pm

just add the particles you want to the "child" list
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Re: Interlopers Particle Effect Thread

Postby Armageddon on Fri Feb 19, 2010 8:08 pm

Oh okay.
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Re: Interlopers Particle Effect Thread

Postby Armageddon on Sat Feb 20, 2010 2:10 am

Another question. How do you make a particle stay on a flat plain. and how do you make them get bigger the longer they are alive?
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Re: Interlopers Particle Effect Thread

Postby Terr on Sat Feb 20, 2010 8:12 am

Armageddon wrote:Another question. How do you make a particle stay on a flat plain.

How do you mean? You could just generate them in a sphere or rectangular-solid spawning area, and then restrict the Z axis to get a circle or rectangle...?

I was experimenting a while back with a particle-effect for skybox clouds (since found the bug and am using the old solution) and was able to get a system of "clouds" which rotated a central point that way.
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Re: Interlopers Particle Effect Thread

Postby Armageddon on Sat Feb 20, 2010 5:40 pm

How do you restrict the z axis?
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Re: Interlopers Particle Effect Thread

Postby Terr on Sun Feb 21, 2010 3:27 am

Initializer -> Position Within Box Random
Just set min to -1 -1 0 and max to 1 1 0 and it'll generate them only in a square.

Or perhaps two Constraint -> Passing through a plane items in order to keep it from leaving a thin area?
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Re: Interlopers Particle Effect Thread

Postby jangalomph on Sun Aug 29, 2010 1:48 am

Image

Finally got Fire and smoke trails to work!

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Image


Just some recent things I've been working on!
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Has anyone really been far even as decided to use even go want to do look more like?
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Re: Interlopers Particle Effect Thread

Postby korge on Sun Aug 29, 2010 1:59 am

yeah. we all know you are the best particle dude here ^^
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Re: Interlopers Particle Effect Thread

Postby jangalomph on Sun Aug 29, 2010 2:04 am

Thanks ^^ :D
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I don’t know whether I was right or wrong, I guess I’ll never know… But I made it. And I guess I should be thankful for that. - Strelok
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Re: Interlopers Particle Effect Thread

Postby Armageddon on Sun Aug 29, 2010 2:50 am

I've been trying to replace the crappy water impact with a particle. Looks good.
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Re: Interlopers Particle Effect Thread

Postby jangalomph on Sun Aug 29, 2010 4:57 am



;)
http://www.nomoreroominhell.com
I don’t know whether I was right or wrong, I guess I’ll never know… But I made it. And I guess I should be thankful for that. - Strelok
Has anyone really been far even as decided to use even go want to do look more like?
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Re: Interlopers Particle Effect Thread

Postby Plague on Sun Aug 29, 2010 5:26 am

jangalomph wrote:--awesome vid--[/youtube]
;)


Train me... I must learn this awesomeness....

Or maybe I'll actually go practice.... :cry:
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I actually think limitation is good for creativity. If we had an engine that could do everything, we would be in trouble. It gives us focus. ~~ Randy Lundeen
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Re: Interlopers Particle Effect Thread

Postby jangalomph on Sun Aug 29, 2010 5:30 am

Well there isn't much to "train" you with. I generally edit valves particles because it saves me time instead of creating a completely new particle. But i mean just edit it, play with it, find out what things do. velocities and random scales etc. And you can get some very cool effects :)
http://www.nomoreroominhell.com
I don’t know whether I was right or wrong, I guess I’ll never know… But I made it. And I guess I should be thankful for that. - Strelok
Has anyone really been far even as decided to use even go want to do look more like?
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