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Maya Naming Problem

PostPosted: Tue Sep 13, 2011 12:00 pm
by defragen1
Hello

I am trying to name a bone "ValveBiped.Bip01_R_Hand" but no matter what I do maya keeps replacing the periods with underscores ( for any names with periods )

http://imageshack.us/photo/my-images/844/unledtqgy.png/

My current work around is to edit the .smd files with notepad after exporting and rename the "ValveBiped_Bip01_R_Hand" to "ValveBiped.Bip01_R_Hand"
But I am really getting sick of it so can somebody please enlighten me why maya is such a piece of sh1t

Re: Maya Naming Problem

PostPosted: Wed Sep 14, 2011 8:16 am
by Ale
because periods are not allowed in names :roll:

I dont really see the big problem either.

Re: Maya Naming Problem

PostPosted: Wed Sep 14, 2011 5:28 pm
by defragen1
Ale wrote:because periods are not allowed in names :roll:

I dont really see the big problem either.

If maya doesnt allow periods in names why would valve name bones with periods in them!

The name ValveBiped.Bip01_R_Hand is hardcoded as the name for the bone merge
changing that would screw up all the other weapons

Re: Maya Naming Problem

PostPosted: Wed Sep 14, 2011 10:44 pm
by Ale
Because valve doesn't use Maya. Besides, as annoying as it is, you have a work around that works. You could also change all other weapons and not having to worry about names in the future.

Re: Maya Naming Problem

PostPosted: Mon Sep 19, 2011 4:50 pm
by Fenrix
actually they now use maya. they didn't used to though. hence the naming convention remains the same. they probly have custom scripts to run thier bones through a re-naming process on compile.

have you considered attempting a quick melscript to do it. it should be possible.