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Wall Worm Proxies

PostPosted: Tue May 01, 2012 9:10 pm
by shawnolson
I've been working on a set of tools in Wall Worm called Wall Worm proxies for a while. And due to the blank stares, crickets and confused emails I've gotten, I know that no one really knows what they are and/or how to use them.

So I put a video up on it.



I'll document them more as times goes on.

Oh yeah, there is also a new WW release today too.

Re: Wall Worm Proxies

PostPosted: Wed May 02, 2012 4:01 am
by Plague
The video alone has given me a few ideas of some stuff that would be done in a vastly shortened time!


Once again A+ work, these tools keep getting better man!

Re: Wall Worm Proxies

PostPosted: Wed May 02, 2012 1:30 pm
by shawnolson
Plague wrote:Once again A+ work, these tools keep getting better man!


I hope so :P

There are a lot more applications for the proxies than in the video. One is to texture them individually ... then use the collect skins function. Then your model exports with all the skins of itself and its proxies.