Cutscenes?

Modelling, Textures, Animating and other general engine asset topics.

Cutscenes?

Postby BiznessMan on Sat Aug 25, 2012 4:39 pm

I'm just wondering if there is any possible way to trigger a BIK or AVI file during gameplay. I really wanted to create cutscenes in Source Filmmaker and then have them play on trigger touches.

Information on this subject seems to be somewhat sparse :(
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Re: Cutscenes?

Postby LordDz on Sat Aug 25, 2012 5:30 pm

This might help you:
http://www.moddb.com/forum/thread/sourc ... es-in-game
There are some useful links in there, and NH2 creator gives some tips too.
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Re: Cutscenes?

Postby Armageddon on Sat Aug 25, 2012 10:39 pm

Changing the code is much better than triggering the menu to pop up and then play the .bik.
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Re: Cutscenes?

Postby fishshapedfish on Sun Aug 26, 2012 10:43 pm

Its not really that hard, add a point_clientcommand into your map and name it 'blah'. Then when the player walks into a trigger make the output: ontrigger, (the name of the point_clientcommand), command, playvideo <your.bikname>.
(Make sure your .bik file is in the media folder!!!)

I believe this only works in ep2 though as the other games dont have the playvideo cvar. :roll:

Good luck. :smt023
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