So here we go, map is called 62-800 so far, codename that will have meaning later on
Story:
Teleportation at Kleiners lab goes completely wrong, Gordon is sent to a completely different place and needs to run for his life as long as possible because local combine forces are on his tail.
Core features:
-plenty of buildings to enter
-relatively open map that focuses on staying alive as long as possible
-new hostile npc
I have started working on this map few hours ago, it will have quite a lot of custom content on top of vanila hl2 props and textures, so I hope that submission file size requirements will be generous.
picture shows where I am up to so far