The Battlegrounds 2 Dev team is recruiting!

Discuss modifications and also recruit team members.

The Battlegrounds 2 Dev team is recruiting!

Postby Hawke on Mon Aug 20, 2012 1:06 am

Image

The Battlegrounds 2 is an American Revolutionary war modification for Half Life 2. Over 12 years old now with 7 years running on Valve's source engine. The first of it's kind when it was released, the mod has helped inspire many similar mods over the years including "Mount and Musket" which led to the eventual development and release of the "Napoleonic Wars" dlc for Mount and Blade Warband.
The development team is looking for fresh new talent to help update and improve this classic mod. We're looking for team players willing to put in a good amount of work, and who can cooperate well with others. The current skills needed are:

Modeler: Everything from environmental props, to player models and weapons. Must also be able to properly UV map, and texture their own models.

Programmer: C++, with a working knowledge of the source engine.

Animator: Cleanup of existing animations and creation of new ones, experience with source engine preferred.

Mapper: Must be able to design maps with an emphasis on ticket mode gameplay, attack and defend and capture the flag. An exciting opportunity to experiment with different map types and design builds.

This would be an excellent opportunity to join a mod with a great history and set in an exciting era. If you're just starting out in modding or are a seasoned pro you'll find a great home on the bg2 dev team.

You can contact us at our email:

battlegroundsdevteam@gmail.com

Cheers
Last edited by Hawke on Tue Aug 21, 2012 2:05 am, edited 2 times in total.
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Re: The Battlegrounds 2 Dev team is recruiting!

Postby Ark11 on Mon Aug 20, 2012 5:52 am

Interesting . . .
"Drop kick me Jesus, through the goalposts of life." - Robert Bare
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Re: The Battlegrounds 2 Dev team is recruiting!

Postby cheesemoo0 on Tue Aug 21, 2012 4:48 am

Good luck on finding team members! I have always been a fan of this mod even though it is a little rough around the edges it is certainly unique.
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Re: The Battlegrounds 2 Dev team is recruiting!

Postby LordDz on Tue Aug 21, 2012 9:23 am

One thing that I thought the mod lacked when I played it was:
Lack of worldview reload animation.
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Re: The Battlegrounds 2 Dev team is recruiting!

Postby Klifsnider on Tue Aug 21, 2012 7:38 pm

LordDz wrote:One thing that I thought the mod lacked when I played it was:
Lack of worldview reload animation.


There is a world reload animation now, although it's not perfect.
That's why we need an animator :)
The Battle Grounds 2 developer. http://www.bg2mod.com
Recruiting mappers, hit me up on steam if interested (klifsnider1291).
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Re: The Battlegrounds 2 Dev team is recruiting!

Postby Xombi on Mon Feb 10, 2014 1:07 am

So did you guys find anyone?
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Re: The Battlegrounds 2 Dev team is recruiting!

Postby jimonions on Mon Feb 10, 2014 9:14 am

Its a blast from the past
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Re: The Battlegrounds 2 Dev team is recruiting!

Postby Hawke on Tue Apr 15, 2014 12:29 am

Xombi wrote:So did you guys find anyone?

Yes! We now have a small team of coders, mappers, modelers and texture artists. The only skill set we lack is an animator. We're still plugging along as we have time working on small patches for the mod, and considering our options for the future.
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Re: The Battlegrounds 2 Dev team is recruiting!

Postby Ennui on Fri May 02, 2014 12:21 am

Best of luck. Been playing BG/BG2 about 10 years now, always wanted to make maps for BG2 but never had time.
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