Phott wrote:Furling wrote:I probably fancy Parish above other campaigns simply because it's a nice change of scenery. I mean, only because it's a zombie apocalypse it's not like the sun will never rise.. yet most zombie themed maps tend to skip this fact and get right to the dark and scary simply couse it's easier to get the atmosphere right
Dark Carnival is my second fav
What intrigues me about this new DLC is how will they end it. Obviously if all 8 survivors meet up, it would make sense for them to stick together. So will they get separated somehow? or will the old 4 survivors get permanently killed? Looking forward to finding that out
If all 8 will be playable, then that could get really interesting, they split up but help each other on the way by doing stuff, for example opening a gate the the other group cannot open.
I was trying to figure out a way for that to happen with the original game. I wanted to have two teams of 4 and they split up and have to navigate the level but in different routs. along the way they have to work together to open areas to move forward. for the most part the gameplay would be the same since it would still be two teams of 4, however it would all change once you get to the finale. That would actually be where the teams meet up again and have a showdown with a mega finale. The working together part along the way could be a lot of fun, you could have one team in an over street walkway looking down and can see the other team and see they need help and have sniper rifles up there. Also have to set an explosive that breaks something to allow the other team to get through.
Anyway, if they change it so you can have 8 survivors i am making a campaign that is like that...