dissonance wrote:joe_rogers_11155 wrote:well they are trying to make this as assessable to newbies as possible. it is just a tad overkill though...
at least its not "press any key to win the game"
yeah, that's true, but forcing me to read an explanation on what screen resolution is when want to change that option? ...and then forcing me to read it every. single. time. i want to change resolution? nope, not having it.
i know the hovering keys are there to help people who've never used a computer before and/or thought AOL was complicated, but this hand-holding shit, combined with the fact that i couldn't find a way to turn it off, completely killed the game for me. i stopped playing like a half-hour into the game.
kinda sad because this is the first time in my life i've ever felt like returning a valve game.
Really? The hover keys go away after the first couple rooms. How can you judge the entire game by the first couple chambers which are supposed to hold your hand to show you how the game works? Portal 2 is the best writing and puzzle design Valve has ever done and you are robbing yourself of a fun experience by judging it so early.