New Counter-Strike: Global Offensive Pics Released

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Re: New Counter-Strike: Global Offensive Pics Released

Postby Gary on Fri Mar 23, 2012 1:07 am

Per pixel? I thought it was per poly...
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Re: New Counter-Strike: Global Offensive Pics Released

Postby Zecrah on Fri Mar 23, 2012 7:39 pm

Who wants pics of new office?
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Re: New Counter-Strike: Global Offensive Pics Released

Postby joe_rogers_11155 on Fri Mar 23, 2012 7:43 pm

oh nobody here, thats for sure. like you have to ask.
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Re: New Counter-Strike: Global Offensive Pics Released

Postby Text_Fish on Fri Mar 23, 2012 7:44 pm

YES PLEASE Zecrah!
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Re: New Counter-Strike: Global Offensive Pics Released

Postby Zecrah on Fri Mar 23, 2012 7:47 pm

joe_rogers_11155 wrote:oh nobody here, thats for sure. like you have to ask.


Alright won't bother.

Uploading them now shhhhh don't tell him

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There's also a nice handful of new guns, including ones not previously found in CSS/1.6. They include another machine gun - which is basically an M60 that's even less accurate with even more ammo and makes even more noise. A sawn off shotgun, which is something that I'm not sure why a Counter Terrorist would wield but hey, as well as a couple other guns.

http://store.steampowered.com/news/7613/
Last edited by Zecrah on Fri Mar 23, 2012 7:51 pm, edited 1 time in total.
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Re: New Counter-Strike: Global Offensive Pics Released

Postby MayheM on Fri Mar 23, 2012 8:01 pm

That looks SESSY!!! I see some nice now models that will actually help me finish another map I had been working on. Which is great because I will now make the map for CS:GO. I will be able to release around 3 maps about a month or so after release. Which for me, that means like a year. I work on Valve time. :D
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Re: New Counter-Strike: Global Offensive Pics Released

Postby Zecrah on Fri Mar 23, 2012 8:04 pm

It definitely feels more like an office centre too, and the map feels like it had a purpose. For instance, some of the loading bay doors are now open that were previously shut (You can't go through there's obstacles, but it gives the map a sense of expanse) They also tweaked movement, which feels a bit more responsive.
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Re: New Counter-Strike: Global Offensive Pics Released

Postby SotaPoika on Fri Mar 23, 2012 8:08 pm

I liked the wooden paneling of office walls alot more. Not fan of that sterile/white look.
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Re: New Counter-Strike: Global Offensive Pics Released

Postby Dives on Fri Mar 23, 2012 8:24 pm

It wouldn't be office without silly posters.
http://i.imgur.com/OD6nG.jpg
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http://i.imgur.com/5j5G3.jpg

I like how the hosties now look appropriate for their environment.
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Re: New Counter-Strike: Global Offensive Pics Released

Postby Text_Fish on Fri Mar 23, 2012 9:00 pm

Hmmm. There are bits I like and bits I don't.

I'm not too keen on the grimey walls in the projector room and I think some of the furniture props (filing cabinets, desks etc.) look a little low detail. They appear to have made the corridors a lot wider, which seems strange seeing as players are no longer solid (?).

I like some of the environmental details like the ladder in the lift.
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Re: New Counter-Strike: Global Offensive Pics Released

Postby source-maps on Fri Mar 23, 2012 9:11 pm

erh, it's like the exact same map graphics wise
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Re: New Counter-Strike: Global Offensive Pics Released

Postby cra0kalo on Fri Mar 23, 2012 9:37 pm

Maps looking great! can't wait to decompile this badboy :P
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Re: New Counter-Strike: Global Offensive Pics Released

Postby Zecrah on Fri Mar 23, 2012 10:00 pm

Text_Fish wrote:Hmmm. There are bits I like and bits I don't.

I'm not too keen on the grimey walls in the projector room and I think some of the furniture props (filing cabinets, desks etc.) look a little low detail. They appear to have made the corridors a lot wider, which seems strange seeing as players are no longer solid (?).

I like some of the environmental details like the ladder in the lift.


Players are only solid in competitive mode. When you go to join a game, you can pick one of three game modes: Demolition (Arsenal) or Competitive/Casual. Casual being, everyone has full armour/defuse kits/no collide/friendly fire off. Competitive is 'traditional', with FF and collision. I didn't really think about the corridors being wider. It feels the same proportions, perhaps it's just my screenshots.
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Re: New Counter-Strike: Global Offensive Pics Released

Postby Armageddon on Sat Mar 24, 2012 3:04 am

I don't like it, looks WAY too much like No Mercy, it also looks like they just stacked the same floor that doesn't match the first floor at all. Give me militia please.
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Re: New Counter-Strike: Global Offensive Pics Released

Postby joe_rogers_11155 on Sat Mar 24, 2012 4:37 am

i personally really like it. i dont think it looks like no mercy honestly.

but with that said, i do wish they could have created an entirely new locale/climate for this map, instead of the same snowy one. it feels too much like a clone of the old one...why not mix it up and make it at least a sunny summer day...?
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